spiced-pigeon 2026-04-20 21:14
quite cute, love the idea of sending messages and trying to get a signal for them :D feels kind of unique to search for it and trying to figure out how to get there.
Foon → Ludum Dare Explorer → LD59 → SPACE ROAMANCING
By and francaaa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 524 | 3.44 | 21 | |
| Fun | 355 | 3.47 | 21 | |
| Innovation | 773 | 2.63 | 21 | |
| Theme | 236 | 4.05 | 21 | |
| Graphics | 508 | 3.57 | 21 | |
| Humor | 448 | 2.69 | 20 | |
| Mood | 633 | 3.26 | 21 |
quite cute, love the idea of sending messages and trying to get a signal for them :D feels kind of unique to search for it and trying to figure out how to get there.
Very Cute I really like the art. Very on theme ! Goodjob ^^
cute pixel art and the "searching for signal in space" framing is sweet. the platforming itself felt pretty standard tho, got stuck on one of the levels and kinda lost motivation to push through. might just be me but i think the levels could use a bit more variety or a unique mechanic to carry the signal theme into the gameplay more. nice music choice btw
Very cute platformer, loved that you had to search for the end goal use elements to build up too. Nice work for your first LDJame game.
Cute little game. Kinda hard!
Really cute game!! I loved how the little robot guys were a bit too affectionate, rushing at me and pushing me around it was really fun.
Cute chara-design and cool aesthetic (kind of hard too which we love with the team). The concept of searching for a signal is on point too and it's awesome that there is multiple levels, good job!
Pleasant style and intuitive mechanics. Cool!
I liked your game. Simple and straightforward: I picked up the items and found the right place. I found it quite curious that the boxes don't fall when you remove the one underneath. Was that a deliberate decision? Another thing: Why is there such a cool song on the title screen and none in the levels? Your art is simple and very beautiful. Everything is intelligible and very easy to understand what is what. The only thing I think should change is the movement on top of the rockets. Having to walk around to follow their movement is bad. It would be more intuitive if you just had to stand still and it would take you.
Overall it's a great game. Easy, fast and fun. Just like a game jam should be.
Thank you very much.
Congratulations.
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This is SO cute :green_heart: The puzzles are surprisingly challenging, but also intuitive and fun! The rockets were a bit frustrating to stay on, but I was willing to tough it out for a sweet and relatable goal :)
It's really cute game with great mood, I adored so much different areas with drawn different planets. And I liked diagonally moving platforms (rockets) but I think it would much improve game if player would move with those platforms. At some points game seems buggy with crates and those chasing you robots with heart monitors. But platformers are not easy to program, and especially not physics in such a short time. Also I think it's not always clear where is signal and that it needs so specific location (in lvl 2 I was stuck for a bit and almost gave up). Maybe a bit increased range of signal would improve that? Or better indication at what direction signal starts to increase? But I've got my message back so the game still works well ;)
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