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Tax Hans!
Tax Hans!
By rascar-capac
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.22 | 13 | |
| Fun | | 2.90 | 13 | |
| Innovation | | 3.22 | 13 | |
| Theme | | 4.04 | 13 | |
| Graphics | | 3.77 | 13 | |
| Audio | | 1.56 | 10 | |
| Humor | | 3.54 | 13 | |
| Mood | | 3.50 | 4 | |
Comments
ellaris
2025-10-06 10:17
Pretty fun, I liked throwing objects around and having them rotate and especially Hans' worried face. - When Restarting the objects didn't have any coins in them. - I wasn't able to complete the game always being 2 coins short, and I think I searched all the objects. - It would be cool if coins could drop out of upside down pouches, and if Hans had 2 worried faces, worried you will break something and worried you will take his gold.
Thanks @ellaris! Indeed you're right, I'll try to fix those issues. For the faces the thing is that some objects are not worth anything but Hans is still afraid that we might find them, so making two different faces might betray that. But I'll think about it!
In my opinion, this is a good and fun game. The first time I played, I collected 37 coins, but I lost. After that, I lost three more times because I didn't get any coins at all, except for the initial three. (Either it was a mistake or I was doing something wrong)
Thanks @dmitriyci, yeah indeed you witnessed the two main bugs of the game, but hopefully I’ll fix that now :)
torte478
2025-10-07 19:09
Such a stylish visual style! Hans turned out to be absolutely charming.
Nice concept, but some sound design or some visual flair to make smashing things more satisfying would have helped it a lot. Also, for whatever reason, my computer was absolutely screaming while the game was running...!
@john-gabriel @torte478 Thanks for the feedback and the love. You’re absolutely right and I'm very sad to not have taken the time to do it. For the screaming computer, I noticed it as well. I think it's Hans screaming for help.
@john-gabriel Actually it's probably you GPU doing some coil whining because of the super high fps. I should limit it to something decent
rolly
2025-10-08 12:33
I reached 38!
The gameplay is simple but everything fits very well together, and I especially love your visuals. They stand out from what we usually see in a game jam, and it all looks very consistent!
As others have already mentioned, nice improvements would be to make objects more interactable. Here's my list: - Rotate stuff (purses or bowls) to make the stuff inside fall without breaking the container. - Shake the object to know with SFX if it contains interesting stuff or if it's empty - It would have been fun if when finding the love letter, you could play around with it and after a while Hans would point out to a place where he hid money.
It would have been awesome with nice music and effects, but eh, who am I to tell you that. :D
Nice one!
Thank you for the nice feedback @Rolly! Your two first feedbacks were actually originally planned. Maybe I’ll find the time to do an improved version, but you know how it goes (:
lsy
2025-10-09 13:44
At the beginning I didn't understand how to break items and tried to drag them by mouse to smash the ground. It's quite humorous that the smallest chest contains a valuable ring while the biggest one contains a worthless love letter (perhaps most valuable for Hans). In this aspect I agree with @ellaris that Hans may have different emotion of losing ring or losing love letter.