semenchk 2025-10-07 11:16
Pixels of different sizes make the game feel uncomfortable, which is probably what the author wanted to implement. Not bad.
Foon → Ludum Dare Explorer → LD58 → As Before
By keksik, libra-nix, AdelinaArtist17, Atym, xoudz, helloylis and Kseniiapodoliak
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 787 | 2.11 | 20 | |
| Fun | 776 | 2.13 | 20 | |
| Innovation | 779 | 2.00 | 20 | |
| Theme | 1 | |||
| Graphics | 1 | |||
| Audio | 493 | 2.19 | 20 | |
| Humor | 419 | 2.91 | 20 | |
| Mood | 1 |
Pixels of different sizes make the game feel uncomfortable, which is probably what the author wanted to implement. Not bad.
nice idea! but you forgot about wall colliders)
nice game!
I‘m sorry to say but this game is simply unfinished. Your idea is great. It’s a pity there wasn’t enough time. Perhaps sometimes, completion matters more than perfection.
really nice game! i love the idea and 2d pixel realization
Great game! The core concept is super fun and the pixel art is charming.
Art style is such a diamond, i love it, you, guys did a great job!
ok, funny game
There is something in this🧐
Great job! Witty dialogue and realistic art
Maybe I did something wrong, but I couldn't play at all, just wandered through walls, rooms and bathroom. Only doors were interactive. But the way your character does the moon walk is really beautiful, hehe (yeah, he didn't turn when pressing A\D)
I very like its art style
@semenchk Thank you for trying out our game and for your comment! After Ludum, we made a number of changes and posted the second build. If you want to watch an expanded version of the game with fixed bugs, try it.
@dendi-life Thank you for trying out our game and for your comment! We really forgot about the walls and didn't have time to fix other bugs (But after Ludum we made a number of changes and the game got better. If you want to see the new version of it, launch the second posted build.
@libra-nix waiting your game!
@daniel123 Thank you for trying out our game and for your comment! In 3 days, we really didn't have time to finish the game and didn't add much (But after Ludum, we added the remaining content and fixed most of the bugs - you can evaluate the game in the new build if you want
@bzz-nsk Thank you for trying out our game and for your comment! Unfortunately, during Ludum, we did not have time to finish the game completely and some of its mechanics did not work. Over the past few days, we have been working on the project. If you want to try it
Because my English is not very good, some prompts for interactive items might not have guided me well in making good use of the available props, which resulted in a relatively longer playtime for me. The gameplay might be a fairly common scene-clicking puzzle, and the plot and music are filled with a depressing and sad atmosphere. Personally, I feel that the aspect where the family photos in the game become clearer as the player gradually collects all the items is a very good idea, like a patient with amnesia slowly recovering lost memories from past possessions.