sypiac 2025-04-07 05:45
It's gotten quarantined by itch.io, just fyi. Gives a warning before the download.
Foon → Ludum Dare Explorer → LD57 → Depths
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 502 | 3.46 | 29 | |
| Fun | 575 | 3.16 | 29 | |
| Innovation | 254 | 3.55 | 29 | |
| Theme | 523 | 3.53 | 29 | |
| Graphics | 549 | 3.42 | 28 | |
| Audio | 394 | 3.30 | 28 | |
| Humor | 512 | 2.63 | 28 | |
| Mood | 403 | 3.61 | 28 |
It's gotten quarantined by itch.io, just fyi. Gives a warning before the download.
@sypiac Thanks for the heads up! I replaced it with a direct download :)
Loved it
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I dont know if I won, but I definitely find the sea. It was hard, realy. But also it is very interesting idea! Also wanna shorter cooldown for sonar honestly ^_^
Thank you for the game!
Fun concept but it was a bit too difficult to navigate IMO. Maybe make the echo effect linger a bit for just half a second
Love the idea, great echo effect!
The game is terrifying for me, but it's really cool. It has a great atmosphere.
I got wayyy more immersed than I thought I would!!! Great job!!!
Unusual sound effects. I like the theme of this game, I like the depths of the sea.
Too scary to go to the end, but overall cool game. Feel polished, maybe adding some light at checkpoint will help having a better sense of the progression, I struggled at respawn to orient myself
Very deep idea, gorgeous locations, I really liked it))
Atmosphere is great, and screamer works)
genuinely jumped out of my chair with that jumpscare
Honestly, this game really made me feel how tough the world must be for blind people. Even with sonar, I often lose my sense of direction in the dark and end up back where I started. Overall, I think it's a great mechanic, though constantly struggling to find the right path definitely got me frustrated but that doesn’t affect how much I like the game.
Really interesting idea around the theme of “depth” — the core mechanic is awesome! It would work great as a couple of standalone levels in a bigger horror game. I was missing some scary monster sounds (though I get that it’s better not to make it too scary for Ludum Dare :)) It also could’ve used a cooldown indicator for the scanner — it’s unclear how long you have to wait. And maybe either reset all 5 scans at once, or add some kind of punishment for standing still — right now, waiting for all 5 to recharge feels a bit too safe.
Such a cool concept and a really fun game. Whenever an enemy gets pinged by the sonar it always makes me nervous so you did a good job there
I liked the atmosphere, and the jumpscares work great!