danny-hayes 2025-04-07 22:17
So, it turns out the main mechanic of writing in blood is a bit broken in the webgl build version due to bad colouring, ah well, you get the idea
Foon → Ludum Dare Explorer → LD57 → DEPTHS OF HELL
By danny-hayes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 9 | ||
| Fun | 2.85 | 9 | ||
| Innovation | 2.85 | 9 | ||
| Theme | 3.64 | 9 | ||
| Graphics | 3.57 | 9 | ||
| Audio | 3.08 | 8 | ||
| Humor | 3.42 | 9 | ||
| Mood | 3.14 | 9 |
So, it turns out the main mechanic of writing in blood is a bit broken in the webgl build version due to bad colouring, ah well, you get the idea
The game is interesting, I like the idea of managing hell. I like the idea of writing in blood. I think you should've randomized the blood a bit per each soul so some are harder to figure out what they did while others are easier. I like the demon and his design. The art is fantastic. Some music would definitely add to the game experience.
Music would be nice, overall a very nice concept.I really like the demon design.
Interesting concept. So many of my souls had lizards for some reason. :joy:
It took me some time to figure out, but once I did I played it some time. The concept is really unique
Love the idea! The text is a bit difficult to read because all of the letters are a bit too close together.
I like the concept. But the game itself took me some time to understand.
The idea is very cool, I really like puzzles in this form (like Papers, Please). As others said, a little tutorial and music would be a great addition but for a game jam it is already great progress.
Quite a unique idea! The page-cleaning mechanic is really interesting, it just needs a bit more polish. Maybe make the text a little harder to read, I was able to read it even without wiping the page. By the way, the monster design is super cool. Well done!