unholycathar 2024-10-07 23:31
Fun little game that reminds me of Pikmin! If this was expanded with more mechanics I think it would be a big hit!
Foon → Ludum Dare Explorer → LD56 → Spirit Stumps
By Lolboy30 and amooseinaroom
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 644 | 3.44 | 21 | |
| Fun | 414 | 3.55 | 21 | |
| Innovation | 247 | 3.65 | 21 | |
| Theme | 535 | 3.68 | 21 | |
| Graphics | 492 | 3.73 | 21 | |
| Audio | 655 | 2.34 | 18 | |
| Humor | 670 | 2.80 | 20 | |
| Mood | 837 | 3.15 | 21 |
Fun little game that reminds me of Pikmin! If this was expanded with more mechanics I think it would be a big hit!
Really interesting game and impressive considering it's made in a custom engine! It was starting to get fun in level 2 with managing resources against the golems but I think I was softlocked in level 3 as I had no creatures to command to break the wall. But nice job regardless!
like the vines
I can certainly see the Pikmin influence, and with some more things to use your little creatures on, this could be quite good. I liked that you brought the survivors from level to level, although that did get me a little in trouble when I lost a bunch during a tough fight. Cool that you used your own custom language!
I like the designs but the creatures are a bit difficult to controle for me
Interesting graphics!
I love a pikmin game, I'd like to see some wider open levels that really let me flex my Dandori muscles!
Thanks everyone! I was aiming for Pikmin style gameplay, but I fought too long with making the collision detection robust, so the levels where a bit of a rushed afterthought. Pretty happy about it now though, it feels like a good foundation to add on top.
That's cool ! The vibe is here ! I would have a button to see the controls still but i managed the game without it. Love it !
Omg!!!It is S-o beautiful!!!Nice job 10/10!!!
Very nice game. I especially liked the design of the little stumps. Looking forward to see more from these creators.
Fun game, I love the cute stumps!
Very cute stumps! Creative with using custom language!
Very cool that this was done with a custom language and no existing engine. Like the pikmin-like mechanics.