Foon → Ludum Dare Explorer → LD56 → WormWarrior

WormWarrior

By michalowski

Percentile
CategoryRankScoreCountLD56Ever
Overall10732.47201.26.0
Fun10752.11200.74.4
Innovation10222.44205.212.5
Theme6613.532039.354.4
Graphics7493.312025.545.1
Audio6332.72208.525.6
Humor6912.752026.746.4
Mood10012.69205.718.4

Comments

sirblazealot 2024-10-08 11:51 ♥ 1

I liked the art style! I'd would be cool if letting too many worms through made you lose

brookey1201 2024-10-10 19:54 ♥ 1

Nice submission, some fairly simple mechanics but there's a nice amount of polish in the use of animations and sound effects. Well done :)

damien-black 2024-10-10 20:29 ♥ 4

Congratulation on getting a game working in three days! I'm gonna challenge you to add to this game.

* Make the creatures come from random locations * Add randomness to the spawn times * Make them move slow at the start and become faster as your score goes up * Give me a "you lose" screen when I miss enough and give me a final score

And just like that, you've got a full game.

yepstepz 2024-10-10 20:34 ♥ 0

nice and simple! I wanted this black creature come up and hurt me but he was silently chilling in the cave... need WormWarrior2 to know his arc

fenderbate 2024-10-11 14:59 ♥ 1

I could see this idea being further developed as the player being a gardener, who protects a big vegetable from incoming worms, and using the collected worms as currency for upgrades.

joshua-reumann 2024-10-11 19:40 ♥ 0

Simple little game :)

bacalear 2024-10-12 10:24 ♥ 0

nice!

alban 2024-10-19 14:10 ♥ 0

Nice graphics, but maybe add some amelioration and randomize worms for more fun !

sleepystudios 2024-10-22 14:57 ♥ 0

Cool graphics but I didn't really see an ending?

nbumgardner 2024-10-25 02:17 ♥ 1

Nice walk cycles and blinking eyes to set the mood. It has a nice sandbox feel and not being able to lose lets the player walk around and enjoy the world layout.

voodinator 2024-10-25 14:00 ♥ 1

Congratulations for finishing your first game in just a few days, well done! Its simple but its working fine, graphics and movement are neat and you even added a sound effect in time. Like Damien Black already said, it just takes some simple steps like randomness and a win/lose condition to make it feel more like a proper game. Keep going!