FoonLudum Dare ExplorerLD56 → WormWarrior

WormWarrior

By michalowski

View on ldjam.com

CategoryRankScoreCount
Overall10732.4720
Fun10752.1120
Innovation10222.4420
Theme6613.5220
Graphics7493.3020
Audio6332.7220
Humor6912.7520
Mood10012.6920

Comments

sirblazealot 2024-10-08 11:51

I liked the art style! I'd would be cool if letting too many worms through made you lose

brookey1201 2024-10-10 19:54

Nice submission, some fairly simple mechanics but there's a nice amount of polish in the use of animations and sound effects. Well done :)

damien-black 2024-10-10 20:29

Congratulation on getting a game working in three days! I'm gonna challenge you to add to this game.

* Make the creatures come from random locations * Add randomness to the spawn times * Make them move slow at the start and become faster as your score goes up * Give me a "you lose" screen when I miss enough and give me a final score

And just like that, you've got a full game.

yepstepz 2024-10-10 20:34

nice and simple! I wanted this black creature come up and hurt me but he was silently chilling in the cave... need WormWarrior2 to know his arc

fenderbate 2024-10-11 14:59

I could see this idea being further developed as the player being a gardener, who protects a big vegetable from incoming worms, and using the collected worms as currency for upgrades.

joshua-reumann 2024-10-11 19:40

Simple little game :)

bacalear 2024-10-12 10:24

nice!

alban 2024-10-19 14:10

Nice graphics, but maybe add some amelioration and randomize worms for more fun !

sleepystudios 2024-10-22 14:57

Cool graphics but I didn't really see an ending?

nbumgardner 2024-10-25 02:17

Nice walk cycles and blinking eyes to set the mood. It has a nice sandbox feel and not being able to lose lets the player walk around and enjoy the world layout.

voodinator 2024-10-25 14:00

Congratulations for finishing your first game in just a few days, well done! Its simple but its working fine, graphics and movement are neat and you even added a sound effect in time. Like Damien Black already said, it just takes some simple steps like randomness and a win/lose condition to make it feel more like a proper game. Keep going!