FoonLudum Dare ExplorerLD56 → Sluggernaut

Sluggernaut

By Onigiri and 1cloud

View on ldjam.com

CategoryRankScoreCount
Overall4303.6521
Fun4143.5521
Innovation2193.7121
Theme944.2321
Graphics4623.7621
Audio5902.9721
Humor7682.5918
Mood5813.4721

Comments

1finiteloop 2024-10-08 07:01

Great work! I really enjoyed it. It was so tense and exciting when I was being swarmed by the bugs. I like the primitive art style, and the way the original body disappears when switching bugs is a nice detail. However, the upgrade feature doesn’t seem to work? I tried a few times but couldn’t successfully upgrade. My favorite is the little green bug because it can automatically send out clones to attack. Also, I feel like the skill that shoots attack orbs forward is a bit underwhelming, because when I’m dodging the bugs, there’s usually nothing in front of me. Maybe if it fired backward instead, it would be more useful for damage output.9fb0580cafc8f89455d7db237eb9114.png

1cloud 2024-10-08 10:06

You level up your skills after killing 4 bugs for the first upgrade, and then every 2 kills afterwards. For example, to upgrade melee damage to level 2, you must kill 4 bugs with the pink beetle. After that, every 2 kills with this beetle will give you +1 level to melee damage.

steamhat 2024-10-08 10:27

this is a really cool little simple loop! I would love to see a level with a bit more fun rustling around grass finding out whats around corners and not an open field to mix up the encounters as opposed to seeing them always coming for you. There were a few too many stats to fiddle in different directions on screen and I suspect you could make each new bug feel a bit cooler by making them act in slightly different ways and less knowing exactly what stats are up and what stats are down.

But I'm scope creeping for you :) I liked it!

1cloud 2024-10-08 14:57

Yes, we had a lot more plans, but there was too little time :smiley: . We had AOE bugs, ninja bug etc :smiley:

emozdemir 2024-10-08 19:44

I managed to get level 8. Unique and brilliant idea. Nicely done!

1cloud 2024-10-08 19:55

Thanks!

nikitastarostin 2024-10-09 22:21

That's a cool idea! But the balance is weird, to be honest. Also lacked in addition to music with sound. otherwise the game looks whole and finalizing it can be released on phones, for example! Well done)

unagiv 2024-10-12 14:54

Was fun, i really had a great time playing it. Congratulations!

eloc 2024-10-15 04:33

Pretty frikken sweet.

t-pirozzini 2024-10-16 07:21

Good job - I had fun checking out all of the different bugs and their abilities!

pachino55 2024-10-18 03:55

Cool game!

loiclegrosfrere 2024-10-24 22:49

I found it quite difficult because the fights seem too balanced (I mean, if you fight, you'll lose a lot of life) also, the ranged attack is quite complicated... I think automatic aiming or a visual for cooldown would be useful!

alpacalypse 2024-10-25 00:26

This at its core is quite a clever twist on the horde survival genre.