FoonLudum Dare ExplorerLD55 → Conjurer's Conundrum

Conjurer's Conundrum

By daniel-conway and Wuju

View on ldjam.com

CategoryRankScoreCount
Overall6203.5220
Fun5853.4420
Innovation8673.0520
Theme5173.7520
Mood9383.1620

Comments

congeesetador 2024-04-16 00:46

Very fun mechanics that i havent seen yet in any other game for this jam, i love puzzle games and to see one going with this theme is really nice, the puzzles were really nicely made to go along with the powers of the summons. I also loved the graphics too! Overall this is quite a solid game, great entry!

xdroid101 2024-04-16 00:48

Very cool game! I like the art style and the puzzles are very fun! The only thing is that there is no audio and the game window is too big but other than that, the game is good

wombatty 2024-04-16 00:52

Very cute little game. I loved how the game teaches its mechanics through the level design rather than text, and also the way the summons are restricted with mana is very clever. Only criticism is that I think it could have used some sound.

donamougou 2024-04-16 00:56

Nice entry, really enjoyable. The puzzle mechanics in place are very nice, though I maybe wish the puzzles became more challenging more quickly. It would have been nice if you had added sound effects and music, as they could have enhanced the game's atmosphere.

bry 2024-04-16 00:57

Overall I enjoyed the experience. Some of the puzzles tripped me up and required a reset. I couldn't make it through all the levels, I must had gone through 20 of them. I think some of the levels could be removed / replaced with more difficult puzzles. I am sure there are more challenging puzzles later on that I would have loved to have seen! Overall solid entry.

thormoth 2024-04-18 10:44

Nice game, enjoyed the mechanics and the puzzles were good. I think the movement could've been snappier though and it would've been nice to not have to reset if you summon the wrong dude. But overall a really good entry, well done!

citsua 2024-04-18 21:05

Cute game! The mechanic is both easy to understand and fun. Not sure if I'm stupid, but I couldn't figure out how to put down web as the spider. I just ended up skipping the levels that needed it.

imbajoe 2024-04-19 05:15

Great puzzle game and use of the assets. Getting to pick which units to summon on some levels was really good. I noticed the mage could still slowly but surely push crates so I had him worm his way through a few levels on his own haha

euler-moises 2024-04-23 03:30

A cute game. The art is very beautiful and the puzzle idea is very good too.

I don't really like animations with moving pixels changing size. I prefer animations with different sprites, but that's MY taste and has nothing to do with your game. And the little time to make the game doesn't help much with these details.

I really missed having music. Silence is often uncomfortable.

Some puzzles repeat the logic over and over again. After the player learns how to use something, the ideal is to put him to test what he learned in a more difficult challenge. Placing the same puzzle with the ghost crossing the wall in 3 different stages and opening the only door in the stage makes the game monotonous. In your next game, think about this.

There is a small bug in the box-pushing cyclops. Sometimes he pushes another nearby box to the other side, interfering with solving the puzzle.

Furthermore, congratulations on the game! I really like games in this style.

joshua-miller-pio 2024-04-25 14:02

Really had a ton of fun you should be proud! Game play was really enjoyable, with a few polishes here and there it would be steam ready!