floweryandy 2024-04-16 02:17
Very fun! I played until I got every ending
Foon → Ludum Dare Explorer → LD55 → The Checkout
By rangerwang, mizuto, MandyHui and ephemer1s
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 521 | 3.61 | 23 | |
| Fun | 597 | 3.42 | 23 | |
| Innovation | 622 | 3.33 | 23 | |
| Theme | 668 | 3.57 | 23 | |
| Graphics | 449 | 3.90 | 24 | |
| Audio | 431 | 3.47 | 23 | |
| Humor | 257 | 3.61 | 24 | |
| Mood | 426 | 3.73 | 23 |
Very fun! I played until I got every ending
That was so cool! The art style was very nice and fit perfectly with the background music. I thought it was very funny. The xxx liver, xxx kidney made me laugh hahaha. Very good job!
I got every ending!! For some reason, #1 and #2 took me forever, but I loved the animation in #1 so much! Definitely worth it. I love the whole style of this game! (PS: I'm so happy when I see another game made in godot :D )
Definitely the strongest part of your game was the art and text style. Really appreciated the runic writing and the cashier just cruising through using that randomly in sentences lol.
This is such a charming game! The animation style is top-notch. The oblivious cashier, and unobtrusive shopping music really sells the comedy for me. I love how short and sweet this game is; it really makes hunting for all the endings enjoyable. Great entry!
I like the style of play! very interesting graphics!!!
I had the exact same idea! Loved playing it!
I found it interesting
love the style
I love playing these kind of games, trying to get all the endings, and you really achieved the "summoning" theme vibes with the story! Also, i don't know if you were inspired by Hotel Dusk with the aesthetics but it really looks professional and polished. And the being able to get achievements is so cool!
Also, kudos for using Godot!
Ah, a fellow find-all-the-endings entry! I absolutely love the art, especially the unfolding of the demon. The most annoying part (quite minor) was that so many different paths would lead to the same ending, but apart from that it was enjoyable and a real treat to look at. Good work!
This was very unexpected!! But you nailed the mood. It started off as very innocent, and quickly became "...what?" I appreciated that the loop was short. It felt like the perfect length for a jam entry, and it encouraged me to cycle through several times to experiment with different answers.
I liked how after the first exploration into the "dark" paths, the music changed. Subtle, but effective.
One thing I would recommend is serializing the player's progress so that they can start with my current achievements whenever I reload the app!
The art and music were very good for a jam game.