magic-mike 2023-10-03 14:44
The download button doesn't work for me :/ Tell me when it's fixed please
Foon → Ludum Dare Explorer → LD54 → Spore Valley
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 571 | 3.56 | 17 | |
| Fun | 622 | 3.36 | 17 | |
| Innovation | 383 | 3.56 | 17 | |
| Theme | 749 | 3.36 | 17 | |
| Graphics | 817 | 3.13 | 17 | |
| Humor | 2.83 | 14 | ||
| Mood | 838 | 3.16 | 17 |
The download button doesn't work for me :/ Tell me when it's fixed please
looks cool and I want to try it out, but the download isn't working! Try reuploading maybe? Or put it on Itch.
This looks awesome, I love casual strategy games. Unfortunately I can't run windows, but I'd be happy to test a mac build if you publish one.
Thanks for the comments! I've re-uploaded it and I think it works now.
I uploaded a first test version 15 minutes before submission and it worked fine, then uploaded the final one after fixing some bugs but didn't check it. I thought I'd done the exact same thing, but I must have messed up. That'll teach me to not check after re-uploading!
Re: Mac, I can certainly upload one, though I have no idea if it'll work. I'll give it a shot!
I've added a Mac version!
Okay now it's working and it's quite fun! The buildings is cool and its quite rewarding to find the right combinaison by just trying stuff ! I like the take on the theme.
I think you could improve the game by adding keyboard binding (like space bar for next turn) and making Metabolon less strong, so that you have to make a more diverse build (like using the lysoplasm). The UI is very clean, and the art is good as well.
Great entry overall good job
Who knows that beign as spore is so hard.
It is too difficult to figure out how to survive at the beginning, but the gameplay is great!!Hope Author can teach me how to build the basic in the beginning.
I liked the sci-fi writing, in both the introduction and the names/descriptions within the help-screen! I also like the hexagon tiling for this game, as I could see it introducing interesting dynamics for plant proximity.
I played the game a few times, and couldn't get beyond about the third or the fourth turn: I would place the first organism, and then have nothing to do except place more of the second organism available on the grassy tile. I couldn't figure out how to get any resource other than the pink one. As a result, I couldn't figure out how to spawn any organisms on the water. Is there something I'm missing at this point? Perhaps it could be made more clear how to proceed at that point.
Good job!
This was a fun game to figure out, I felt like it had the right balance of explanation and learn-by-doing. The Help screen was critical to figuring out how to progress to different node types, so it was good that was there. 53 turns but I never used the lysoplasms. Seems like there is probably an optimal build schedule and it wouldn't be too tough to find it, but for a jam game that's just fine.
Very cool, I enjoy the gameplay and would definitely come back to play it! I'm also interested in spores and shroom stuff so I dig the theme. The music fits well too. Awesome work! We made our game in Godot as well! Cool stuff.
A cool simulator of a spore colony. Good job.