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Volcano Verbiage
Volcano Verbiage
By eudaimyst
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 5 | |
| Fun | | 3.00 | 5 | |
| Innovation | | 4.33 | 5 | |
| Theme | | 4.00 | 5 | |
| Graphics | | 3.33 | 5 | |
| Humor | | 3.00 | 4 | |
| Mood | | 3.00 | 4 | |
Comments
I love the lil person jumping from letter to letter, they're so wee and so terribly imperiled. Maybe I'm just missing something but I couldn't figure out how to get 4 words, seems like you always use up at most the outer ring with each word and there are only 3 rings. Anyway, neat game idea and satisfying execution. I'm always excited to see a new word game idea. :)
I would like if it would end my game and restart if I run out of words - I got one word in and the remain letters were `v`, `l`, `m`, and `k`... there's no word made exclusively from those letters and I have to refresh the page to try again.
The style is adorable, and maybe I don't understand how to play, but I enjoyed poking at it.
It took me a couple attempts to realize how exactly this mechanic works, but after that it was quite interesting.
I didn't really understand how to play, each time I submit a word it says "No platforms left" and I lose :thinking:
EDIT: Now I get it, the stones don't have to be adjacent to form a word, you want to pick stones as far away as possible.
Interesting puzzle design! I also couldn't get past level 3 where you have to spell 4 words, but I'm sure it can be possible with some luck and skill. Other than restarting and explaining the rules better, I think better visualization would go a long way. Sometimes I thought I would keep a letter because it was pretty much inside the red line but I lost it, and sometimes it would be the other way around. Maybe coloring every stone you will keep in one shade and coloring the stones you will lose in another shade would've made it more clear. But really nice work, unique puzzle mechanic :)
Interesting idea and cool concept for a puzzle game. It was a bit confusing to get started as there were no indications what to do or what is the logic behind the puzzles.