FoonLudum Dare ExplorerLD53 → Goblin! Rescue! Squad!

Goblin! Rescue! Squad!

By liam-kinsella

View on ldjam.com

CategoryRankScoreCount
Overall3.649
Fun3.579
Innovation3.289
Theme3.649
Graphics4.009
Audio4.359
Humor3.418
Mood3.649

Comments

nastasya 2023-05-02 07:54

Wow, cool graphics:) I like your main character. Good job!

sugarsugarsugar 2023-05-02 08:01

Having a 2D sprite in a 3D world was a very cool idea, but made it harder to do platforming accurately, even with the shadow. The background music and sound effects fits perfectly, and the enemy AI was super cool as well.

jona-scheidig 2023-05-02 08:02

Nice visuals, especially the perspective you look from. The soundtrack is really well done, but I find the controls abit hard for my taste. But still... very cute little game

batony-robson 2023-05-02 08:03

I can suggest you to place tutorial in the world space one by one. Its a little bit hard to remember all the buttons at once. You can place moving tutor first, than interacting tutor, then throwing. Also green button has extreme saturation and falls out of game palette. Also i suggest you to invest more time to come up with better idea. Anyways its nice that you are here👍

kingcookie95 2023-05-02 08:16

Cute goblin! I also enjoyed the progression, you start with relatively simple levels and the third one was actually decently challenging, especially the goblin all the way to the right. Could see how combining the mechanics from the second and third level could make for some more cool combinations. Only problem I encountered were the portkeys sometimes being a bit hard to pick up at their spawn location. I just got around that by stashing them in the correct location beforehand though, since picking them up from the ground seemed to work better. Definitely a great game! :)

swordfish 2023-05-05 02:22

I really like the 2D characters in a 3D environment style, I've always thought that's a neat aesthetic. The goblins are cute and the movement felt good, one thing I struggled with though was aiming, maybe a dotted trajectory type of preview would be more useful than the simple arrow you've got now. I also found it difficult to charge a shot fast enough to hit the trolls before they hit me and broke the stones. The music and sound effects are pretty good too, I think the rocks were lacking a bit of impact though when they hit the trolls. Pretty good entry overall!

drainkid 2023-05-05 03:08

Really cute game and SUPER cute goblins, I would die for them. The pickup controls were a little weird at times - sometimes I could pick up the ball, sometimes I couldn't - but I still made it through and rescued all the goblins. Great job :)