FoonLudum Dare ExplorerLD53 → Package Sorter

Package Sorter

By minmag-lp

View on ldjam.com

CategoryRankScoreCount
Overall3.008
Fun2.668
Innovation2.918
Theme3.918
Graphics3.838
Humor2.168
Mood2.508

Comments

aligator 2023-05-01 20:00

Cool idea! As you wrote, some things are missing, but it is very much playable. Well done!

minmag-lp 2023-05-01 20:11

@aligator Thanks. Yeah. I wasted too much time in modelling and the shader for the packages.

emily-ttg 2023-05-01 20:26

Overall quite solid! It was a tad buggy at times with the pusher going through packages or packages disappearing. But all in all it's actually a pretty good arcade-style game. One thing that would help would be some visual feedback when something is done incorrectly as atm you have to keep track yourself. Great stuff!

ugly-robot 2023-05-01 20:28

Very fun idea! I can feel the stress of this little sorting robot, trapped in the hot, noise room, as bags of trash and precious cargo flys past on the conveyer. A nice little game loop, very easy to pick up. Can be tough, tiring to slide-back in time for those red-packages - those made up the bulk of my mistakes. But I definitely had fun! Well done!

matthew-bond 2023-05-02 04:17

Fun idea! Graphics were very nice to look at, and the gameplay loop is fairly satisfying. It seems like the timing is a bit too quick when a red package follows a purple package making it impossible to get them both, but that could just be a skill issue on my part. Overall nice job!

whywhy 2023-05-03 00:45

Cool, idea.

I d love to see current number of errors.

Also colliders would not always work on push

Pathways could be a bit more forgiving, cuz not always you would be able to push, but when you do they wont count..

The graphics are quite nice, good feel of the warehouse

batisdark 2023-05-05 21:29

There is a bug that make it harder (i would even say - impossible) to play - quite often push wouldn't actually push the package. Even though hit comes to the middle.

Very solid idea, a bit of work and it would be a very satisfying experience.

Things may imporve this game are - first of all making conveyor like two times slower. Need to test to check how it feels, but feels about right for the first jump of testing. It should fix the issue of your robot moving with about same speed and player being unable to react to parcels of different color when they are coming together. It also would make sorting 'trash' more fluid, since you need specific position for it so it won't hit anything. Though, personally, I would also make wider 'side lanes' and wider 'trash disposal area'(or shorter parcels) so it won't feel so restrictive to push parcel 'just right'. Slight alowance for a push is a good idea here, since you always will be pressured on time/position even with slower speed of the conveyor. There are times when I could push parcel slightly off the lane, but most of the time it would just disappear (as I understand - 'trashing' mechanic in place).

Also would be a nice, of course, to have 'health' for mistakes so player would see how many they left.

Its really crutial to sort the bug with parcels not being pushed, of course. Sounds and particles would be nice, but they are not as important to make game feel good.

Also would love to have spacebar for pushing and esc->restart for restart instead of space being restart button. But that is prefference issue and also not as important.

Keep it up, though. Working on good ideas is satisfying :)

minmag-lp 2023-05-05 22:17

@batisdark Thank you for your very helpful comment. I've in mind to polish the game after this Jam and those things i will change. I just noticed that spacebar is reset. Funny I don't know why, as much as I know i didn't programm that in, but yes pushing with space would be better.