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I am not your type, harvester
I am not your type, harvester
By minidavid
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.04 | 13 | |
| Fun | | 3.16 | 14 | |
| Innovation | | 4.13 | 13 | |
| Theme | | 1.62 | 14 | |
| Graphics | | 3.37 | 14 | |
| Humor | | 2.85 | 12 | |
| Mood | | 2.83 | 14 | |
Comments
Great aesthetics, love the startup sequence!
Took me a long time to understand what I was supposed to do and how I was supposed to do it. Once I figured the intricacies of how exactly the typed words work and noticed there was a little tree that acted like a checkpoint I was finally able to complete the game.
auros
2023-01-10 05:39
Took me a while to understand the bit, but once I did, I realized it was rather clever. It's a very interesting style and I would play more if there were more puzzles.
the start was a great way to teach the player how to play the game. The concept is really cool too. Great game!
daitli
2023-01-11 00:49
Smart idea, it was a bit hard for me and I am actually very fast at typing so I think the skill level for this game might be a bit too high for an average player lol.
najimi
2023-01-11 00:51
Interesting playstyle, took me a while to understand the game concept. Also did some typos :D great work since you did it in only 12 hours!
I love the graphics. And the typed command controls were interesting, though they took a bit of getting used to. It was pretty unclear where the ends of the levels were. It would have been nice to have a door or some kind of visual cue of where you needed to go. Sometimes it was kind of self evident where to go, but other times I was just kind of wandering around the level aimlessly until suddenly I was in the next level. Overall a very cool game! Great work!
aurel300
2023-01-14 14:38
Cool idea, but of course the game is not finished :) There should be more of a tutorial, but it was nice to figure out that you need to usually have `lef` or `righ` in the buffer, allowing you to toggle movement by pressing `t` or deleting it again, and inserting `up` in between. The spike hitbox was a bit too wide on the left I think?
(By the way, don't forget to link to this LD page from itch.io as well.)