FoonLudum Dare ExplorerLD51 → Flex Squad

Flex Squad

By tobias-froihofer

View on ldjam.com

CategoryRankScoreCount
Overall3213.7621
Fun1453.9421
Innovation6193.2621
Theme2783.9721
Graphics7673.3421
Mood6363.3820

Comments

elmoeinstein 2022-10-03 19:39

really liked it

katleho-machobane 2022-10-03 19:44

really fun, simple, but very entertaining

david-stevenson 2022-10-03 19:52

Simple and fun! The choices with each reward give it a high replay value. With a little polish, I think this could be something I could easily spend a lot of time playing!

chillertyp 2022-10-03 20:08

It's simple but entertaining.

steffo 2022-10-03 20:09

Really fun!

Too bad it crashed while I was playing :(

chase-of-bass 2022-10-04 08:04

Super fun and liked the graphics -awesome work on this!! :D

tobias-froihofer 2022-10-04 11:35

@steffo Thank you! Sorry that it crashed, I guess you made it farther than I ever did, so maybe there is a game breaking bug somewhere xD

tobias-froihofer 2022-10-04 11:36

@chase-of-bass Thank you! I am glad Post Processing exists in Unity :D

kingshake 2022-10-04 18:52

This is a really fun game! :D loved the squad gathering, and the enhancements! I found a bug, you can glitch dudes out of the walls in the corners xD

zungryware 2022-10-07 03:55

I found that the movement speed powerups were the strongest. It didn't matter much how fast opponents moved either since it didn't seem to change their projectile velocity. And with enough speed, I can circle around them forever. You can't circle around crashing though. It crashed on me, then Chrome showed up a "page unresponsive" popup.

I really like how the two options for the numerical stats had upsides *and* downsides. It made the choices much more interesting. Nice job!

skleembof 2022-10-08 02:47

Nice take on the theme! That was fun and easy to jump into My only issue with the gameplay is that there wasn't any feedback from shooting enemies. The healthbar is hard to see especially when theres a bunch of enemies on screen at a time. I think a simple way to make it better would be to lower the brightness of the enemy cubes as they take damage. If you can easily tell which enemies are close to dying, it makes it easier to figure out where to move to try and keep your dudes alive. Also, a slight knockback effect when you hit enemies would add a lot to the game feel

nightvision65 2022-10-09 01:36

Simple but fun game! The game crashed while I'm playing, hope there will be a fix.

mauvedash 2022-10-09 01:49

Quite good! I did find a glitch where you can go out of bounds via your squadmates pushing you but otherwise enjoyable!

ty-victorson 2022-10-09 09:23

Had a blast playing! as others have mentioned you the positives and negatives to upgrades made things interesting and the graphics looked great! This game would make for a great time killer app if you decide to pursue it further!

grizwhirl 2022-10-13 00:12

That was a ton of fun. Starts to chug past a certain number or enemies, but tons of fun. A few more upgrade choices and maybe some modification of unit behavior (healers trying to stay in the middle shotguns towards enemies, etc) would be extra neat

maxds98 2022-10-13 07:34

Fun game! It would be nice to make it more dynamic and maybe balance enemies so they will have a kind of spawn amount limit.