FoonLudum Dare ExplorerLD51 → BRUTALPLAGUE

BRUTALPLAGUE

By just-another-noob

View on ldjam.com

CategoryRankScoreCount
Overall12262.3415
Fun12331.8415
Innovation12321.9215
Theme11882.4114
Humor2.1512
Mood11762.2514

Comments

cypheus 2022-10-04 18:25

This was... interesting, but felt only loosely put together.

Also I didn't see anything happening "Every 10 seconds" ? I think it was the enemy waves, but it wasn't evident.

The best thing I can say about it is you matched the atmosphere of the music and the enemies, and I could see what you were going for.

EDIT: I went back and played again... and found out that the grapple works if you hit the boxes floating in the air. That wasn't immediately apparent. That isn't explained anywhere though... and the guns still don't feel very responsive, which is pretty much the whole game. Even though I supposedly know it was supposed to be "reloading", it seemed to happen way too often and didn't feel right. The enemy AI was also strange.

But you did put a game together! And it kind of works! So keep making them and do what you love ^_^

danield 2022-10-06 00:11

Good effort!

just-another-noob 2022-10-06 01:20

@cypheus Hi! thanks for trying my game. In the manual in-game i explained most of the mechanics of the game and the relation with the theme. I tried to go for a infinite ammo type of game so i needed a nerf to the most powerful weapons and I decided it to be a cooldown for bullets and reach. For the AI, yeah I really should learn another way to move things apart from the rb.velocity which overrides the gravity. Anyways, thanks for your rating!

fgamer99 2022-10-06 19:56

I can see some thought went into the project. I'm sure there is a lot of stuff you wanted to add and optimise but ran out of time. Just keep up the good work. I'm sure this can turn into a real game.

lorwon 2022-10-07 15:13

I see where you wanted to go with your game and I see the potential.

You wanted to add a lot a things to your game but you ran out of time, maybe next time you should go for something more simple ?

Good job anyway :)

sheldonzs 2022-10-10 22:22

With the demons, music, and ambiance, your game has a very original Doom feel. The grappling was great and fun to use. Unfortunately, I found the controls to be a bit unresponsive, making it very hard to stay alive

ninjavitis 2022-10-15 03:56

Wasn't clear to me why I was getting immobilized. Would have been nice to have a visual/audio indicator when I took damage. Sometimes it seemed like the machine gun wasn't doing damage. The grapple seemed to act inconsistently, one time throwing me with such force I went past the level's edge and died.

Ambitious to try a 3d game during a jam!