mithoskuu 2021-10-04 21:46
I couldn't figure out how to make the second jump, I don't jump high enough and I can't jump while standing on the bomb
Foon → Ludum Dare Explorer → LD49 → Box, Arm, Bomb
By kvinster, cherry-princess and Ivaxamaks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 735 | 3.53 | 17 | |
| Fun | 229 | 3.90 | 17 | |
| Innovation | 107 | 4.00 | 17 | |
| Theme | 654 | 3.63 | 17 | |
| Graphics | 1239 | 2.86 | 17 | |
| Humor | 662 | 3.07 | 16 | |
| Mood | 1067 | 3.10 | 16 |
I couldn't figure out how to make the second jump, I don't jump high enough and I can't jump while standing on the bomb
Hi @mithoskuu! You can actually use your claw to grab the level (floor, walls and other stationary objects) and move yourself around them!
Pretty fun to play around with the physics between the player movement and the ball. Well done!
interesante aunque no pude pasar del segundo salto :(
Really cool Idea with that unstable bomb. At first it was pretty hard tbh...but it is really fun gameplay when you master the controls. Well done! :)
Nice game, interesting and quite addictive gameplay ! The objective is not very clear at first and may be the difficulty was to high on the first level. thanks !
I'm not sure how you created physics so well in the small time but nice work. Very very good! I enjoyed it! :D
The jump and claw controls are really too finicky for the game you're trying for here. Grabbing the bomb is easy; grabbing the terrain and climbing is next to impossible. I had the idea of using the bomb itself as a springboard for the second jump, but it didn't seem like the game would recognize the bomb as "solid ground" for the purpose of jumping.
Creative idea to be able to grab the level around you as well. Great entry. Keep it up.
At the start i was little bit confused and think that box must be controled by surrounding physics :D but then I read description, interesting concept, for the first try it seems to be hard but also challenging :) GJ :)
The movement in the air feels really weird, but it ends up being just another part of the physics based chaos, so I can look past it. Overall, a fun experience.
This was a very unique and interesting game! The bomb mechanic is very punishing and kind of annoying tbh. The general difficulty was great though!
I suggest for a future (post ld) version to remove the bomb timer and just turn it into some other thing that has to be transported. (Like a key or some platform that later has to be jumped on). This way the player can focus on the moving more and isn't always stressed to reach the bomb.
The Playercontroller is very versatile a lot of fun to just move with. I'd be interested to seeing speedruns of this game. :smile:
The controls are a bit hard to catch bu the game was really enjoyable and such a neat concept, would fit great in speedruns I guess
The controls were tricky to get used to, but the game was unique and quite fun! Nice work :)