marossi 2021-10-04 23:21
A description with the Game Rules would do wonders for this game, I was very confused at first. I enjoyed the art style though :)
Foon → Ludum Dare Explorer → LD49 → Power Please
By justin-herrick, vasher and Matt Rice
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.90 | 12 | ||
| Fun | 2.45 | 12 | ||
| Innovation | 2.65 | 12 | ||
| Theme | 3.15 | 12 | ||
| Graphics | 3.95 | 12 | ||
| Audio | 2.75 | 12 | ||
| Humor | 2.00 | 11 | ||
| Mood | 2.38 | 11 |
A description with the Game Rules would do wonders for this game, I was very confused at first. I enjoyed the art style though :)
more stability, more production. (I was also a little confused as to what was going on but I could plonk down building just fine and people seemed to like that until I lost. I will try to give t hem more power.
Good management game. I had really fun playing it)
I tried many times but just couldn't work out how to make the stability do anything other than plummet down - could definitely use a How To Play section in the description
It was not clear at all how to play, you just get plopped into the game.
When you do figure out what to do, it doesn't get much easier. When you select a pylon, the circle doesn't actually correspond to its range, and it was unclear what it was even for. At one point, I put down a generator and a pylon, but the buildings within the circle did not receive any power. The game feels very unfinished.
I'm afraid I couldnt figure it out either. A little indicator fo when a new hose is spawned off screen might have been nice too. But i love the art and the UI is really polished so well done!