FoonLudum Dare ExplorerLD48 → Turd Developer

Turd Developer

By slingshot

View on ldjam.com

CategoryRankScoreCount
Overall18722.5227
Fun18442.3827
Innovation11203.0627
Theme18532.3926
Graphics17612.1227
Humor4023.3926
Mood17852.2526

Comments

zondarg 2021-04-26 17:05

Yummy! A fun take on the theme, it could use some sounds or music for nicer presentation. And the food components are tricky to select using the mouse, so they could maybe be a little bigger? Nice job! :thumbsup:

sadsmile 2021-04-27 09:29

the game needs a lot of quality of life improvements to truly shine, but it's quite the fun idea :D

cninja 2021-04-27 09:50

I think it's cool idea for minigame but as @sadsmile said some QoL changes would be great. maybe add colorful background for each ingredient that tells you if you have enough of it. Also I think after completing game there should be player's score based on ingredients. anyway fun enough to spend few minutes playing this!

vuvuzela80 2021-04-27 10:00

Nice gameplay! add some little thing to help the gamer in how to play, a few color and sound (music and interaction) And i like youre game. Doesnt expect such game from this themes :D

evgeniya-zapolnova 2021-04-27 10:03

Great idea, but I really can't play :( too fast

slingshot 2021-04-27 10:59

Thank you all for the great feedback. Unfortunately I only had a couple of hours to spare, that's why the graphics are like this and there's no end screen with score :(. @evgeniya-zapolnova one trick I discovered (talk about emergent gameplay :)) is to grab the first one that falls then use it to block all the others and create a large pile, then pick and choose which I want to send down.

thisismatt 2021-04-27 11:18

Heyo cool idea, would've loved some music or more art. I did the hack to stop all the food from falling by holding the first one. funny take on the theme!

jhax 2021-04-27 13:15

Actually really like the hand drawn look of this! Decent little game here!

gonutz 2021-04-28 21:30

Even though this is typically not my kind of humor, this is a really funny thing, mostly because you do not actually show anything disgusting at the end. I don't know if you intended to do so eventually before running out of time but I like it this way. Of course with a little more game play, music, fullscreen, scores, a goal and so on. But it is still a nice idea and has potential. Keep up the good work, I am looking forward to your future creations! :-)

mhorth 2021-04-28 21:43

This is a type of game I haven't played much but I really like the concept. Requires a little planning ahead and keeping a mental count of your ingredients, which I actually enjoyed. I didn't find it possible to keep watching the counts on the right and then switching my focus to the objects. I also found it pretty difficult to grab objects, but that could just be my own skill level.

A suggestion I have is slider style fill bars for the ingredients so it's easy to tell at a glance, "oh I have to much milk, gotta stop letting that through."

slingshot 2021-05-04 08:32

Thank you all so much for the kind feedback!

minthamie 2021-05-05 12:16

The idea is funny, with my trackpad it was almost impossible to get the correct things in my turd. The theme was new, and the way it worked too. I kinda missed an explicit this is your score end page. The simplicity is really amazing!

ditam 2021-05-05 14:38

On my screen the food icons and values were misaligned by more than an entire row, which made it hard to read at a glance - and of course in a high-octane high-fiber game like this a glance is all I have!

Hilarious concept otherwise. I support the "block and sort" metagame.

Nerf cheese.

2021-08-27 04:56

MinThaMie, I truly think you're right about it. Any developers should pay attention to the details of any customer, especially to those who's gonna pay a lot of money for the dev project. You can take a look right here ( weblink: https://upplabs.com/services/discovery-phase/ ), to understand the essential of any software company, and read everything about the discovery phase.