FoonLudum Dare ExplorerLD48 → deeperOxygene

deeperOxygene

By dimesto52

View on ldjam.com

CategoryRankScoreCount
Overall1.665
Fun1.165
Innovation2.005
Theme4.165

Comments

minibobbo 2021-04-26 04:01

I would have liked some additional ways to control the character. Maybe a way to speed up or slow down to make it a little easier to catch the bubbles? Also, I was able to go right through the wall, which stopped my descent.

Keep working on the game dev skills! Good effort! I also appreciate the azerty keyboard controls.

rouge-dragon 2021-04-26 10:09

Great job! Maybe increase the speed to make the game more challenging?

fdk 2021-04-26 10:18

It feels like I couldn't move fast enough to get the bubbles ? And you stop descending when you move which is a bit weird as well. And as mentioned above, I think the tunnel should have collisions !

Great job on making this in such a short time, the breathing sound made me giggle ahah !

tezza48 2021-04-26 13:15

It's a little difficult to catch the air bubbles, Sometimes it's as if they're bouncing off thin air. I'm not sure why the score stops increasing while i'm moving. Also the walls lack collision.

I'd love to have some decisions to make, if there were obstacles to avoid or other reasons not to pick up the bubbles this could be a bit more fun.

Keep up the good work.

dimesto52 2021-04-27 07:29

Thank you very much for everything you have reported to me I will try to accommodate everything you have told me about my game. And above all thank you for playing