Great job, a spinning hamster wheel rhythm game is a great concept and it works really well for the theme. It would be nice to see more polish like some visual or audio feedback when you get a beat right and when you finish a level, also I got a bit confused at the end when level three just continued forever without any more beats. But yeah great job for a first rhythm game, very enjoyable to play and the hamster on a moped is darn cute.
I really liked this! I don't know if I completed it or not, but I got to a point on level 3 where there were no more green bars, and the hamster just kept going round and round.
The premise of spokes on a wheel being used for a rhythm game are really interesting, I haven't seen it before but I think it works really well! I was quite enjoying as it got a bit more difficult, needing to press twice per rotation, but it never got any more complex than that.
Personally, I would've liked harder levels to have wheels with more than four spokes. Perhaps 8, 12, or 16? And then you might need to tap Z four times in a row for certain sections. I was tapping my foot along the whole time to the music, but the irony was that my foot was moving much more than my hands :sweat_smile:
Perhaps an extension of this game could have multiple colors? Where you have to press different keys for different colors? And those colors could be associated with certain instruments, so Z could be one type of drum, and X could be a different drum, so tapping along would be like playing the instruments.
Hahah, I guess I'm getting carried away with ideas now, hope you found them interesting. Great job with the game! :smile: