ketor 2020-10-07 09:53
The link doesn't work.
Foon → Ludum Dare Explorer → LD47 → Storm Chaser(Fixedlink)
By zjones
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.08 | 8 | ||
| Fun | 1.75 | 8 | ||
| Innovation | 1.75 | 8 | ||
| Theme | 1.66 | 8 | ||
| Graphics | 2.00 | 8 | ||
| Audio | 2.00 | 6 | ||
| Humor | 2.25 | 6 | ||
| Mood | 1.62 | 6 |
The link doesn't work.
Sorry i messed up the link i will have it fixed by later today
A simple but fun idea! As you're working with Unity, you might want to look into the [UI Scale Mode of the UI Canvas](https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-CanvasScaler.html). At least for me, the main menu was a bit small when the game was fullscreen, and I suspect this might have something to do with it. Congrats for making a game, keep it up!
@arttu-halonen thank you for the feedback ill use that to adjust the game i really appreciate it
@ketor I fixed the link if your interested in trying the game again
Good attempt at a game. There's not much in terms of gameplay but most of it seems to work. Having different obstacles or looping the player but having more obstacles spawn each time would make it more interesting.
Short and simple. It felt like moving to the sides (A and D) overrode your forward movement, not sure if you wanted to restrict movement to 3 directions rather than 8. I hope you'll keep making games!