FoonLudum Dare ExplorerLD46 → Oh No, Ozone!

Oh No, Ozone!

By technolad

View on ldjam.com

CategoryRankScoreCount
Overall3.4013
Fun3.0913
Innovation3.2713
Theme3.5413
Graphics3.1813
Humor2.7512
Mood3.4013

Comments

hexiez123 2020-04-20 22:48

Nice concept, although I feel like the movement could've been improved. How did you make the textures for the planet?

lawnchair-society 2020-04-20 23:01

Fun game. The holes could form a little faster to increase the urgency of the game. the controls were a little funky for me. I assumed that I needed the holes to be in the center of the ozone circle for them to close but found that i needed to fire early (before the holes ever made contact with the ozone circle) for me the get full marks. Fun game though!

technolad 2020-04-20 23:19

@hexiez123 I got the planet to change colours by utilising Unreal 4's material parameters. This parameter was a part of the planet material that multiplies a flat colour which is then "added onto the planet texture information.

limejuice123 2020-04-26 09:27

Cool game, had fun with it. I'm not sure if it's intentional, but I found I couldn't repair ozone holes unless I was moving over them; staying still and spraying ozone doesn't seem to do anything.

chief141 2020-04-26 09:43

I really liked the graphics , they look awesome i am stunned you were able to pull of that in just 3 days.