FoonLudum Dare ExplorerLD46 → Can I keep it plz?

Can I keep it plz?

By bloodycoin and labete

View on ldjam.com

CategoryRankScoreCount
Overall24522.6722
Fun24722.3320
Innovation19612.8820
Theme19103.2821
Graphics20992.7621
Humor15052.5918
Mood22532.5721

Comments

jordyfornow 2020-05-02 17:45

Hmmm i guess I don't really understand the game, the movement was a bit clunky and I didn't really get any feedback on the actions I performed. When I "Turned on" the lamp for instance I didn't see a light, did it turn on or do I need to do something else? I think it was mostly me but a little introduction to the scene would have helped making things more clear.

madbarron 2020-05-02 18:42

Playing the web version, the lamp is the only thing that seems to do anything. From a UI perspective, I don't think that E and Q are necessary.

giraffesareburning 2020-05-03 00:44

Like the others have said - you don't really get feedback for the actions you do, so it's hard to tell what is going on. Played the web version if that makes a difference.

appix 2020-05-03 09:54

Maybe it would be better to give some guidance on how to increase the value

emperor-eagle 2020-05-05 10:39

Good start! The story behind the game is good and well written! Some more guidance would be appreciated however. I knew how the controls worked (good explanation on that), but I needed some more feedback on what each interaction did (a visual/audio change in the scene for example). Perhaps each item is very clearly (as in visually) related to an aspect of the pet's condition and can tell exactly what you need to change each condition. The game had good depth to it with all the interactive items. The graphics were good and I found there was quite a decent mood, but some more colour could liven it up. It's a good start and fits the theme well! Overall, good job! Keep it up!

yy404 2020-05-11 19:51

Nice concept! This is a good start and hope you could make it better.