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No Return
No Return
By squareoctopus
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD46 | Ever |
|
| Overall | 962 | 2.87 | 21 | 9.3 | 19.3 | |
| Fun | 989 | 2.56 | 20 | 7.0 | 15.2 | |
| Innovation | 428 | 3.42 | 20 | 61.7 | 67.3 | |
| Theme | 527 | 3.67 | 20 | 51.4 | 63.6 | |
| Graphics | 837 | 2.90 | 21 | 15.1 | 25.8 | |
| Mood | 648 | 3.05 | 21 | 28.3 | 38.7 | |
Comments
sayumeki
2020-04-20 04:58 ♥ 1
Nice start! I think it's an interesting and fitting control method for a game like this, and the propeller as panic button is a good touch.
I found the motion of Sally to the right to be sort of slow (though I am not sure if it was my computer), I'd like to see some sort of way to speed this up, whether it's a difficulty toggle or maybe a risk/reward thing where you can click behind her to speed her up at the expense of something. Keep it up!
martintale
2020-04-20 05:02 ♥ 1
Not sure what to say about the game from the screenshot :D Wish it was available on Mac for me to try ;) Good luck either way ;)
@sayumeki thank you so much! Noted, I'm planning to fork it and adding some elements that were originally planned (there was supposed to be physics-related obstacles (to throw you off course) and a story so will definitely look into speeding up as an added difficulty (or maybe speed up some items).
@martintale I'd like to make a WebGL build, will post it!
Good Job ! The GamePlay is interesting
rasheed
2020-04-24 17:56 ♥ 1
in the first try I didn't know what to but then I got it !good job and wish u the best
theshamo
2020-05-09 12:39 ♥ 1
Very nice game. Simple but very enjoyable, make us fell q bit like in the Gravity movie.
Well done !
voidsay
2020-05-12 15:06 ♥ 1
Recompiled for Linux from your source code 🐧
Reminder to self read the control instructions carefully!
Very atmospheric game! Would be nice if the floating parts were similar to Sallys art style.
anuradha
2020-05-12 15:37 ♥ 1
It's a really interesting idea with a lot of potential. I enjoyed it up to a point, but I feel there should have been more propeller collectables available given the wideness of the space to move in. It was also a little buggy; sometimes the distance indicators would stay on screen with the same number showing. They were very useful when they worked though! A really good game, I enjoyed it a lot. I hope you finish it :)
Thanks so much for the kind words!
@voidsay that's great! I'll try and do that for the next jam game!