emiliabea 2019-10-08 04:01
This is art
Foon → Ludum Dare Explorer → LD45 → Dead End Job
By chaosicx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.44 | 11 | ||
| Fun | 2.00 | 10 | ||
| Innovation | 1.83 | 11 | ||
| Theme | 3.27 | 11 | ||
| Graphics | 1.57 | 9 | ||
| Audio | 1.50 | 6 | ||
| Humor | 2.00 | 9 | ||
| Mood | 2.57 | 9 |
This is art
It's a clicking game, what more can I say? I do wish you had some clicking upgrades so that it felt like you could do something useful besides wait a lot.
I think having some number to show how much money you made per tick would be nice way to see progression. Also having upgrades for the mouse would be nice, otherwise you *just* sit there and wait. I do feel like the balance was pretty good though!
Would be nice to see how much money you've spent by the end
Hard agree on the feedback. Unfortunately I lost a day of development to life things; I certainly could have used that time!
It would've been nice to have upgrades to the clicks too, so that each click could be worth more money, as after you get a minion or above there's no point in clicking on the button any more. Cookie Clicker has a mechanic where you can earn a percentage of your total cookies-per-second (or in your case dollars per tick) by clicking. This means that clicking is still worthwhile even later on in the game, especially with multipliers active.
I liked that you had something to aim for, but there wasn't really enough variety with the unlocks to make it feel worth waiting all the way through. This kind of game is really difficult to balance so it hooks people, I've never been able to work out quite how Cookie Clicker does it.
Cool game a bit more variation could help but enjoyed nonetheless