FoonLudum Dare ExplorerLD45 → Green Tea

Green Tea

By karpopper

View on ldjam.com

CategoryRankScoreCount
Overall4.003
Fun3.503
Innovation3.503
Theme2.503
Graphics4.003
Audio3.003
Humor3.003
Mood3.503

Comments

2019-10-05 19:50

like it, would say some form of crosshair wouldn't go amiss tho

2019-10-05 20:51

the game is minimalistic and cute. but there's a need to add some jokes, some narrative elements… to make it even better

laegoose 2019-10-06 08:57

I enjoyed it! Blue fireballs look deceivingly small, but I got used to it. I like that level 6 was the hardest and then it's couple easier levels.

khod 2019-10-06 10:53

I enjoyed it :) A little bit frustrating that there is no straf

2019-10-06 17:47

Good game, 8 levels total, I love the old graphics style!

888 2019-10-06 22:21

the green sky with the big dome always a little out of reach

badoomtch 2019-10-06 22:37

I liked the game, the graphics were very nostalgic, I played all 8 levels.

kirbloid 2019-10-07 00:18

Love the pixel 3D look! It also encourages taking in the environment first before firing, and feels a lot more puzzly than shooter-y.

philliptrudeau 2019-10-07 00:21

Interesting PUZZLES, but the timing challenge (the blue-fire demons) seemed less interesting to the design than the actual resource-management part of the puzzle. I was just glad I could kill one of them.

xlomid 2019-10-09 13:35

I got stuck on level 6 - but that's likely because I'm bad at games! I enjoyed the nostalgic graphics and the idea of making a puzzle game out of what visually looks like a Wolfenstein-type shooter. I wish there was a way to strafe, which would make it easier to navigate. Also, in the full version, perhaps some kind of story would be nice to have, just to frame what is happening in the game in a meaningful way. Good job overall!