pedro-rosa 2019-10-10 15:06
Sorry, I was going to rate your game but it doesn't run =(
Foon → Ludum Dare Explorer → LD45 → Necroloose : The awakening
By boffbad, , and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Humor | 1 | |||
| Mood | 1 |
Sorry, I was going to rate your game but it doesn't run =(
You should probably mention that the game is in French. Luckily, I do know French :). However, lack of any keybindings explanation along with unexpected French language may put people off. If anyone else would like to try the game anyway, here are the steps:
1) It starts with this tiny window that tells you to open your eyes.
Screenshot_1.jpg
If you resize this window (just grab the corner and drag), you get another screen that tells you that some light would be nice.
2) You press space here and get a screen with our hero.
Screenshot_3.jpg
Move him (with arrow keys) to the lamp and you will get the light slider.
3) Slide it all the way up and it tells you that now you get the game.
4) During the game you can manipulate the light slider to reveal stuff you would not see otherwise :).
5) You will also get other stuff with sliders as you explore.
6) Key bindings: arrows to move, SPACE to make clouds with text go away, left click and drag on the sliders.
Lack of any explanation makes for a bit strange gameplay, I must say. For example, when I get those two other things (sliders) that will help me, I don't even know what they are - I can only speculate by the icons, poorly speculate. I know that figuring stuff out on your own can be fun and making player do it can be a part of purposeful game design. However, you should at least present the player with controls (especially with this very specific way you start your game), so we don't have to stumble in the dark and click everything wildly ;). Keybinding are also a bit strange. By that I mean, for some reason S, D and Z also work for movement (but W and A do not).
The labyrinth construction is definitely challenging.
Yo! This was really sweet, I really like the fader for the lamp, I did get lost after I picked it up though :( solid entry though!