FoonLudum Dare ExplorerLD45 → VooDoo Jack

VooDoo Jack

By daimen-paquin-nault

View on ldjam.com

CategoryRankScoreCount
Overall3.4513
Fun3.1614
Innovation2.9114
Theme3.4514
Graphics4.2014
Humor2.4310
Mood3.6313

Comments

webox 2019-10-08 01:37

The game looks really beautiful!! It's an interesting idea, and a pretty well executed one! You did an amazing job for such a short time!! Sfx may need some tweaking. Contgrats!

prasolova-masha 2019-10-08 02:29

Beautiful graphics and nice mechanics

inky 2019-10-08 05:34

Hey, I really liked the art style! And maybe I'm partial to anything that's even slightly witchy, but I was really charmed by your game! Nice job :D

lukein 2019-10-08 07:15

Really cool game ! Graphics look good and the mechanic can be endless. I just had some difficulties predicting when attacks would hit or miss and the range of evil spirits.

Maybe some diversity would have been even better though. But a jam is only three days.

hiveminds 2019-10-08 08:13

The audio was really quiet while some sound effects are very inconsistently loud. I liked the idea, the graphics were nice and I enjoyed how you implemented the theme to the mechanics!

negator2vc 2019-10-08 18:42

Nice game! I really like the low poly graphics! In fact I prefer this style than the 3d photorealistic graphics of AAA games. The gameplay look very interesting but maybe tone down the starting difficulty. Those spirits hit heavy and are many. Couple with weird controls and it a blood bath ! Maybe update the game to use single attack key to attack in current facing direction instead of arrows keys.

pestodesign 2019-10-12 09:54

Did anyone finish the game? Or survived a few rounds?

Nice idea, cool low poly concept, but I feel a lack of testing. (we had the same issue, and I get it this is LD, but still) The ghouls are coming too early and fast, the hitboxes are not clear, there are a lot of misses. I play a lot of games, and I could hardly keep up with the enemy while trying to collect resources.