adrien-dittrick 2019-05-01 09:48
Hmmm, I need to get myself a VR set.
Foon → Ludum Dare Explorer → LD44 → Underworldey (VR Only)
By shadowbrain
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 316 | 3.66 | 20 | |
| Fun | 519 | 3.32 | 19 | |
| Innovation | 345 | 3.35 | 19 | |
| Theme | 412 | 3.52 | 19 | |
| Graphics | 488 | 3.63 | 20 | |
| Humor | 416 | 3.03 | 18 |
Hmmm, I need to get myself a VR set.
Great Graphics! The combat is fun, but it would benefit from faster projectile speeds, imho. However, it was fun after all. Also, the theme is spot on :)
Very interesting little dungeon crawler. I had a few issues though:
* I couldn't figure out how to use the chests. I stuck my hand in, it bit me, and then I wasn't able to take anything out of them? * The item menu was too far away so when I wanted to grab a grenade, I had to walk about a foot towards the menu to pick it up which caused a lot of problems during combat!
I was very glad that you had the click-turn camera, kudos for that! The 3D logo at the beginning also grabbed my attention as a nice little touch of detail. :)
You actually automatically get whatever item is in the chest, no need to grab anything.
I know that was a little unclear though :p
I like the graphics a lot, especially how violent the chest bite feels. Combat was okay, but I think it would benefit a lot from adding knockback or particle effects to make it clear when you do damage. It also felt like it was impossible to avoid the pustule things in a lot of situations since their range was so large. I also didn't understand how chests worked. I got something in one that looked like a fireball with a +, but I couldn't figure out if it did anything. This might just be a personal preference thing, but I wish movement was based on the direction of the controller instead of the direction you're facing. It felt difficult to move precisely.