FoonLudum Dare ExplorerLD44 → Underworldey (VR Only)

Underworldey (VR Only)

By shadowbrain

View on ldjam.com

CategoryRankScoreCount
Overall3163.6620
Fun5193.3219
Innovation3453.3519
Theme4123.5219
Graphics4883.6320
Humor4163.0318

Comments

adrien-dittrick 2019-05-01 09:48

Hmmm, I need to get myself a VR set.

hybitous 2019-05-02 19:35

Great Graphics! The combat is fun, but it would benefit from faster projectile speeds, imho. However, it was fun after all. Also, the theme is spot on :)

karai17 2019-05-20 00:51

Very interesting little dungeon crawler. I had a few issues though:

* I couldn't figure out how to use the chests. I stuck my hand in, it bit me, and then I wasn't able to take anything out of them? * The item menu was too far away so when I wanted to grab a grenade, I had to walk about a foot towards the menu to pick it up which caused a lot of problems during combat!

I was very glad that you had the click-turn camera, kudos for that! The 3D logo at the beginning also grabbed my attention as a nice little touch of detail. :)

shadowbrain 2019-05-20 07:57

You actually automatically get whatever item is in the chest, no need to grab anything.

I know that was a little unclear though :p

dovakla 2019-05-20 19:18

I like the graphics a lot, especially how violent the chest bite feels. Combat was okay, but I think it would benefit a lot from adding knockback or particle effects to make it clear when you do damage. It also felt like it was impossible to avoid the pustule things in a lot of situations since their range was so large. I also didn't understand how chests worked. I got something in one that looked like a fireball with a +, but I couldn't figure out if it did anything. This might just be a personal preference thing, but I wish movement was based on the direction of the controller instead of the direction you're facing. It felt difficult to move precisely.