mimusangel 2019-04-30 10:10
The game is funny but there are lags ...
Foon → Ludum Dare Explorer → LD44 → Cash Clash
By tomatenbrei, jcklie and mbugert
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 708 | 3.29 | 33 | |
| Fun | 314 | 3.54 | 33 | |
| Innovation | 373 | 3.32 | 33 | |
| Theme | 551 | 3.35 | 34 | |
| Graphics | 958 | 2.67 | 34 | |
| Audio | 626 | 2.65 | 32 | |
| Humor | 354 | 3.16 | 33 | |
| Mood | 777 | 3.00 | 32 |
The game is funny but there are lags ...
Fun Game !
The HTML5 is not recommended to play, but we still provided it.
It's like an economist's fever dream. :smile:
Nice concept of game, multiplayer games are in minority on this jam.
great game. €€€€
We removed the HTML5 build because of lag issues, the native builds should work fine. :smiley:
Fun game looks really well worked out, cool start screen. Don't have a mouse right now with touchpad difficult (obviously).
It is a really fun game but you have just one sound listener in the middle so it sometimes gets anoyingly loud and comes from a specific angle but the game is really funny.
the enemies are harsh but that is mostly because I'm bad XD
I like the characters a lot - fun game!
Fun game! =) :currency_exchange: Thanks for the source code, it will be interesting to check it out as well.
Great concept !
This is the first time I've actually enjoyed this genre of game! Because I don't play this type of game very often, I'm guessing that's why I didn't really use the changing strength mechanic, but I think it was a great idea.
That's the best interpretation of the theme I've seen so far! Very creative. And it really works, exchange rates affect the game quite a lot and it's hard to win without planning ahead. AI doesn't seem to care much about their exchange rate, that's why it was relatively easy to win. But other than that, AI is on a really high level, interesting to compete with. So in terms of gameplay features and theme you definitely deserve the top mark. Graphics and audio seemed a bit too minimalistic and prototype-ish, but sufficient to enjoy the great gameplay. The main thing is that the game is complete and the concept is awesome. I would definitely like to see how you develop it further. Great job!
Fun game indeed! Had a blast.
@mykola Thank you for the long feedback! I did the level graphics on the first day and we did not have time to change it. I like the currency models though, a team mate rendered these from OpenSCAD. The AI is good but not complete, as we focused on the multiplayer thing (which is hard to judge in a game jam, as I assume not many people test it with friends).
Great take on the theme and a very interesting concept, I feel like this could work very well as a turn-based strategy game too. One small suggestion I'd make is adding 2 seconds or so of invicibility at the start of the game, while you figure out where you are since some spawn points are close to one another.
Great work!