FoonLudum Dare ExplorerLD44 → Devil's Cocktail

Devil's Cocktail

By physiker2001

View on ldjam.com

CategoryRankScoreCount
Overall2.509
Fun2.149
Innovation1.859
Theme3.009
Graphics2.789
Audio2.289
Humor2.258
Mood2.359

Comments

cheesepencil 2019-04-30 00:00

Compo entries are solo - did you mean to publish to the jam?

physiker2001 2019-04-30 08:58

cheesepencil, that may be the case. Could somebody explain the difference to me, I don't quite understand it yet.

ninjacatz 2019-04-30 09:34

Not bad, but there are a few flaw: 1) Hard to see areas in which the player can not walk (invisible walls) Sometimes the gel appears out of reach. 2)The music is a little tense (I was very tense when many knights appeared, and there were still 20 seconds left) Anyway nice job!

ace17 2019-04-30 09:41

@physiker2001 : Here are all the details about the differences between jam and compo: https://ldjam.com/events/ludum-dare/rules

physiker2001 2019-04-30 09:57

Thank you very much for your reviews/help un the jam! And I now understand my mistake of Compo/Jam.

jk5000 2019-04-30 10:35

This is a simple and fun little top-down shooter. The graphics is pretty good. The music is pretty weird, but in a way it still fits the game idea. overall an okay LD game.

ougrouk 2019-04-30 10:52

Nice little shooter, gratz on the submission ;)

aterlamia 2019-05-07 19:32

Fun little game first time i did not read good and i did not knew i could shoot that ended up in a lot of knights hunting me.

I would advice to make a mute button or at least a way to lower the volume (in the game itself) to make the music not that dominant. Also try to avoid invisible walls you can easily do that by adding some bushes or rocks to make a border. I did see that the flowers and other stuff were not rendered outside the play environment but i think a physical barrier is a bit better.

But good submission