FoonLudum Dare ExplorerLD44 → MOC-X

MOC-X

By emkiusz

View on ldjam.com

CategoryRankScoreCount
Overall4462.8121
Fun4392.6321
Innovation3992.6821
Theme3223.1321
Graphics2883.2321
Humor3092.3819
Mood4592.2319

Comments

mrwillowb 2019-04-29 06:20

I couldn't work it out sorry.

emkiusz 2019-04-29 13:54

@mrwillowb No wonder why, if the game is broken in WebGL version... Didn't test it before, my fault. Gonna remove it for now and leave only Windows version.

fabian-pohl 2019-04-30 16:48

Game is sadly broken (traktorbeam). But gameplay and handling are easy to guess and work smooth. The 3D Art is very good aswell.

emkiusz 2019-04-30 16:51

@fabian-pohl Huh, I literally fixed it this morning. Maybe I didn't make it clear enough how it works, did you try using it after changing UFO's mode (pressing Tab)?

paul59 2019-04-30 16:58

Nice idea, web version working ok although the scrolling code is glitchy at the edges of the map.

vinay-rao 2019-04-30 17:07

Seemed to work just fine for me on the HTML version.

I found it difficult to notice when I was being attacked though while using the tractor beam. If there was more time I figure a little audio signal would've been perfect for that. Repairing the ship is a bit prohibitive when the cost scaled with the amount of damage taken. It might help the game flow a bit to have a 1 cost repair and a full repair option.

The visuals and user interface in this game a quite good. The dock for the shop screen is a nice touch. Also, the people looked like delicious freezer pops, and I approve of that.

It's fun, good job!

seb-jones 2019-05-04 14:39

It's a nice take on the theme, but honestly I found the gameplay to be rather boring. Good try though.

bitzawolf 2019-05-04 15:12

That was a nice little game! Had fun abducting people and dodging towers. It got way more fun when I realized I could hide from the towers by hiding between buildings, adding some unique strategy to abducting people. I wish the upgrades had a little more impact, but all in all it's a solid game! Well done.

masterkrepta 2019-05-04 15:19

I got the web version to work just fine. I seemed to hit a bug after upgrading the tractr beam a few times, where i could no longer abduct anyone.

Things I liked: *the style of the tracor beam in both modes was a cool visual *The countdown timer and lock on indicator gives you some strategy to avoid getting fired upon.

Improvement ideas:

* Some sort of indicator when you are in danger of taking damage * the ability to dodge missles. (It seems like they are unavoidable once they fire.

baby-dino-herd 2019-05-04 16:08

Really nice concept and execution! I think I eventually figured out the lock-on timer, but in later levels I had a hard time avoiding missiles because there were so many turrets relative to the number of people.

I especially enjoyed the camera angle for the zoomed-in traction beam and how you could still see the sides of the ship animate as it stopped. Wish I had more to add, but just an overall well done job!

faulkin 2019-05-04 20:31

A nice idea, but I found it a bit clunky having to switch into a different mode to abduct people. I feel it would be more fun to just have it on a button press so you can react quicker while dodging the incoming missiles.

fashionbatman 2019-05-04 21:15

Good job! I'm not a huge fan of having to change modes, but everything works well.