fnkee 2019-04-29 23:05
Cool game. I'm digging the art and effects!
Foon → Ludum Dare Explorer → LD44 → It's a DEAL
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 283 | 3.29 | 24 | |
| Fun | 434 | 2.65 | 24 | |
| Innovation | 445 | 2.47 | 24 | |
| Theme | 310 | 3.18 | 24 | |
| Graphics | 62 | 4.00 | 25 | |
| Audio | 224 | 3.06 | 24 | |
| Mood | 91 | 3.61 | 24 |
Cool game. I'm digging the art and effects!
Love the artwork! :D
O visual ficou muito bonito e o conceito até que é interessante,mas achei a jogabilidade muito travada.
Outra sugestão é melhorar o feedback de dano, não da pra perceber tão bem que você esta levando porrada
Cool entry pal. Love the art too, keep it up :)
23 is my max :)
I love your pixel-art...so good.
It's a great game! But it's hard to take down the level 3 D: I loved the artstyle and how you represent the HP of the AI.
Nice pixel art and animations! My best record was 29 lol
Wow!, This is the first time I get other people's feedback! It's so cool to see what other people think of my game! Also, I think the game is a bit too hard now that i played it again, sorry.
Thanks to everyone!
Great graphics and mood, but the gameplay felt a bit flat. Also, it was a bit too hard imo, but that might be just me sucking at the game, haha
The art is really nice. I like the color palette, I agree with everyone in that it is a little bit too hard, but I see lots of potential. Nice job, keep it up!
The art is great and the game plays very well. Nice job!
nice game!
Nice art. The gameplay could use more work. It needs some kind of feedback when you take damage. Currently it feels like health goes down for seemingly no reason.
Graphics and audio were awesome, great job on that.
It felt a bit boring and repetitive. I didn't see what the value of sneaking was, since everyone's all on the same level with you anyway, so for me it boiled down to stabbing guys as fast as possible to try and keep them from reaching me. I didn't make it past the second level, so perhaps this is just my poor gameplay.
The animations also weren't in sync with the audio, but the sounds were helpful in figuring out when attacks landed.
Good effort!
@joshanthony1990 the sneaking was used to make the other people don't see you, that's why it's so hard for you. I should have putted a little bit more information about how to play. But thanks for the useful feedback!
FYI: Pressing the windows key closes the game lol xD
Would echo the other comments about gameplay mechanics! It feels like the hordes of enemies are set up to be some sort of mindless click-spam game where you just mow down zombies, but the sneak mechanic is completely at odds with that.
This could be a lot more interesting if there were maybe only a few enemies on each level, so that you would actually be incentivized to try to sneak up behind them. As it is there's no way to sneak up on any individual person since they're in the middle of a huge mob!
Also! Music is almost inaudible -- I know you spent effort making that backing track, let's make sure people can hear it!
The graphics are so cool. The sound of a blow is good. Control is difficult but fun. I recommend it to others.
@ddrkirbyisq Yeah, I was planning to add more enemies but I got scared to put them because I thought I didn't have time.
(I turned down the music volume because I didn't like it :P)
@the-blue-hatted: Haha, fair enough xP
@the-blue-hatted Okay, that makes sense. It just didn't seem like it would prevent them from seeing me when we're all on the same open space at the same horizontal level, so I didn't guess that.