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Make a Wish
Make a Wish
By maycon, SeverusJ and Baluart
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 990 | 2.68 | 21 | |
| Fun | 1008 | 2.30 | 20 | |
| Innovation | 1044 | 1.77 | 20 | |
| Theme | 531 | 3.44 | 20 | |
| Graphics | 910 | 2.47 | 21 | |
| Audio | 374 | 3.28 | 21 | |
| Humor | 859 | 1.78 | 18 | |
| Mood | 488 | 3.34 | 21 | |
Comments
Although the platforming was a little difficult with the camera not showing whats under you, i like this short and sweet game a lot, i feel sad for Wilfred now that *spoiler* he will never smile but thats what the theme is about so great job with the mooding!
it's quite frustrating that it doesn't reset when you fall off
maycon
2018-12-04 01:13
@jamesdude thanks for your feedback. I saw this little bug right after post the game. It's okay, now.
Now I am sad.
maycon
2018-12-04 01:14
@taximan981 thank's a lot for your feedback, man.
2018-12-04 01:15
@maycon The music was lovely and the story was quite touching. Even though it was short I liked it, well done.
maycon
2018-12-04 01:25
Thanks for the compliment about the music. But the credits goes to @severusj our composer.
vojtiman
2018-12-04 02:23
Damn this has a great impact. I feel really good about this sacrifice, it's worth it! Great story, great game man! :)
elnu
2018-12-04 06:04
I really liked this game. It felt super polished, even without the character animation. However, I wish you could use arrow keys to control, or W to jump. It felt really awkward to have to press space to jump. Good concept and execution.
maycon
2018-12-04 06:17
Thanks for playing and for the feedback guys, but can not you move on arrow keys? Something is wrong.
nice little short narrative, kudos
Nice mood, respawning at the beginning of the level is a little harsh though.
sthor726
2018-12-10 02:37
Nice Work! I would add bone based animation to the player but otherwise nice job.
halina
2018-12-10 20:32
Great level design :)
Hey! Nice work! One of my favorites here so far. I have a few beefs with some minor grammatical oddities, especially toward the end (e.g. "And Wilfred complete the challenges of the Cave." could be "And Wilfred completed..."), but overall these were very minor. The story was interesting, and you've developed a better mood than the rest of this edgelord clown factory of a theme.
One request: it would be fabulous to implement some sort of way to know that the first bottomless pit is in fact bottomless. I was bamboozled.
Really nice music! I like the story but it would be nice if it was a bit more mirrored in the mechanics.