handle 2018-08-12 23:09
I really like the destruction mechanic, and the diminishing level space fits the theme nicely! I had a hard time reading some of the text and had a few weird collision bugs, but you did a great job!
Foon → Ludum Dare Explorer → LD42 → Sharp Moss
By katuiche
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.70 | 7 | ||
| Fun | 2.70 | 7 | ||
| Innovation | 3.60 | 7 | ||
| Theme | 3.90 | 7 | ||
| Graphics | 3.00 | 7 | ||
| Audio | 1.90 | 7 | ||
| Mood | 2.50 | 7 |
I really like the destruction mechanic, and the diminishing level space fits the theme nicely! I had a hard time reading some of the text and had a few weird collision bugs, but you did a great job!
I'm not sure what the goal is, whenever I hit the flowers, more moss appears. I did run around and try to prevent the moss from building up which I'm assuming was what you are supposed to do..
However, the moss destroying mechanic is really cool, and the moss continually spawning really is very good at keeping you claustrophobic.
One suggestion I would make is to change the controls. The controls are really hard to use. I think making W jump, and space or left click be attack would be best.
Congrats on your game!
Neat mechanic! The destruction and addition of what I assume is some sort of goop is a neat use of the theme, and the level design was great! The music loop could be a bit more seamless though as it can get quite jarring when the song repeats too many times, but other than that great entry!
really nice and innovative game, but the music is pretty annoying and bad. other than that, a solid 3.5 stars!
Ok, developer here: There seems to be a bug happening with the surfaces not cleaning properly. This can be fixed pressing R multiple times. Sorry.