kostak 2018-08-14 09:19
It turns out it is necessary to compile independently? Maybe that's why this game has no reviews? DJT4JtL.png
Foon → Ludum Dare Explorer → LD42 → Running out of space
By old-starchy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 1 | |||
| Theme | 2 |
It turns out it is necessary to compile independently? Maybe that's why this game has no reviews? DJT4JtL.png
I would like to try your game. Is it possible for you to upload an executable of it and make it available for download? :)
@kostak @worai I've uploaded a zip to dropbox, let me know if you have any trouble running it.
I like that there are a lot of different weapons but the game feels a lot like Asteroids xD the graphics are basicly the same otherwise its kind of fun.
I like how pretty much all events in the game have quite distinct sound effect associated to them. You get an "oopht" kind of satisfaction from shooting stuff. Also, I like the physics in the game. The controls feel kinda finicky, tho it's kinda difficult for me to pin down what could be done about that. Thank you for uploading the exe :D
Thanks @worai I agree completely. I made a point to have unique sounds for each event since it can play a huge part in giving the player information about whats going on without taking their attention from what they're doing. Geometry Wars does the same thing, each enemy has a different sound when they spawn (and some when they "activate"). As I mentioned above, the controls are weird because I tried to make them physically correct, however "physically correct" does not mean "fun to play" (eg. any GTA game).