FoonLudum Dare ExplorerLD42 → Running out of space

Running out of space

By old-starchy

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation1
Theme2

Comments

kostak 2018-08-14 09:19

It turns out it is necessary to compile independently? Maybe that's why this game has no reviews? DJT4JtL.png

worai 2018-08-14 09:22

I would like to try your game. Is it possible for you to upload an executable of it and make it available for download? :)

old-starchy 2018-08-16 11:10

@kostak @worai I've uploaded a zip to dropbox, let me know if you have any trouble running it.

shapkofil 2018-08-16 11:16

I like that there are a lot of different weapons but the game feels a lot like Asteroids xD the graphics are basicly the same otherwise its kind of fun.

worai 2018-08-18 14:12

I like how pretty much all events in the game have quite distinct sound effect associated to them. You get an "oopht" kind of satisfaction from shooting stuff. Also, I like the physics in the game. The controls feel kinda finicky, tho it's kinda difficult for me to pin down what could be done about that. Thank you for uploading the exe :D

old-starchy 2018-08-21 13:36

Thanks @worai I agree completely. I made a point to have unique sounds for each event since it can play a huge part in giving the player information about whats going on without taking their attention from what they're doing. Geometry Wars does the same thing, each enemy has a different sound when they spawn (and some when they "activate"). As I mentioned above, the controls are weird because I tried to make them physically correct, however "physically correct" does not mean "fun to play" (eg. any GTA game).