Running out of space by Old Starchy 2018-08-16T11:10:26Z
@kostak @worai I've uploaded a zip to dropbox, let me know if you have any trouble running it.
Foon → Ludum Dare Explorer → Users → Old Starchy
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Running out of space | jam |
@kostak @worai I've uploaded a zip to dropbox, let me know if you have any trouble running it.
Thanks @worai I agree completely. I made a point to have unique sounds for each event since it can play a huge part in giving the player information about whats going on without taking their attention from what they're doing. Geometry Wars does the same thing, each enemy has a different sound when they spawn (and some when they "activate"). As I mentioned above, the controls are weird because I tried to make them physically correct, however "physically correct" does not mean "fun to play" (eg. any GTA game).