FoonLudum Dare ExplorerLD42 → Claustrophobia

Claustrophobia

By domenpelko

View on ldjam.com

CategoryRankScoreCount
Overall2.579
Fun2.7510
Innovation1.5010
Theme3.1210
Graphics2.6810
Audio2.429
Mood2.5610

Comments

hiku 2018-08-14 14:53

The claustrophobic mood is really well made! And the ennemies' animations were nice too :3 There were a few problems, though: - When I finished the game, I couldn't see my score, it would have been great, usually you don't want to watch your score just before you die :o - I'm not sure if making a shrinking room was necessary with your gameplay, because the player would die in a short time anyway. I didn't feel like the shrinking room was the main problem if I wanted to survive. I think simply filling the room with ennemies would have been enough to make it ok concerning the theme ^^

mathiouza 2018-08-14 14:59

That is... herrr... A little too... hard ? x) There are too many ennemies x) And as hiku said it, the shrinking room is not arrenging the thing at all x) Buuut... Ratatatatatatatatatata x)) Nice little game ^^ Just balance the difficulty and it could be a way better ^^

Keep coding :)

domenpelko 2018-08-14 15:03

yea the problem was i play tested this for 2 days so i just got good at it and didnt have anyone to play test it for me so i just tried making it a little hard so it wasnt over so fast.Thanks for the feedback ill be fixing it after the LD.

razenpok 2018-08-14 15:59

So, I'll be honest - there's not much in this game, but I'll try to give some technical advice: - I haven't seen a source of your project (also, it's a good practice to share it) but I believe that you haven't adjusted asset settings (like compression and quality) and looking at the size your game (which is whopping 160 MB for such a small game) I can say that you really want to do that. You see, no matter how small your game already is, it's always worth to reduce its size even more, so players won't wait long to start game (hence raising the overall enjoyment of game). - Currently enemies are chasing player by a straight line, which is not that good approach for a top-down shooter. I suggest you look at other top-down shooters for inspiration. In Crimsonland, for example, enemies try to surround the player, thus giving more challenge in maneuvering in battlefield - RAR files in 2018?

domenpelko 2018-08-14 16:14

@razenpok the website was having issues at the time i posted the game so i didnt include it plus didnt look up how to do it.I didnt know i could compress stuff im still a beginer.Yea i wanted to fix the enemies but ended up fixing a stupid bug for 3 hours so i scrapped it.It was my first LD i dont know what i else could have used to compress the files. But seriously thanks for the feedback

razenpok 2018-08-14 16:21

Well, Unity provides a lot of ways to optimize your assets. Just look at https://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html . Apart from this article you can find a lot of stuff in Internet, just google it.

andrei9 2018-09-03 11:39

I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup: