FoonLudum Dare ExplorerLD41 → LD41: Battle And Card

LD41: Battle And Card

By dinwy

View on ldjam.com

CategoryRankScoreCount
Overall3.007
Fun2.607
Innovation3.607
Theme4.597
Graphics3.407
Humor2.756
Mood3.107

Comments

jeffrey-hwang 2018-04-24 04:16

I enjoy card games! I wish there were more types of cards. Maybe even lowering number of defense cards as you'd never really use it until all your attacks and counters are used up. Maybe "Slay the Spire" approach might work too, where it shows enemy's move.

tikikala 2018-04-24 04:18

I lost and then I won lol.

recursiveanomaly 2018-04-24 04:21

Nice combo of genres, I would never think of these as compatible. I enjoyed the models. I was a bit confused since I couldn't figure any way to plan what card I would play other than picking randomly and hoping for the best. It would be nice to have some hint to play off of, like knowing the enemy is looking down means either low kick or low counter. The game feels nice when playing the cards and watching the action. The scroll bar for the log was a little awkward, but it was really good to be able to read what happened. Great job!

legavroche 2018-04-24 04:24

Great game to play! It reminds of turn-based RPG in the old days, but in a 3d version! More card variations would be great! I don't know if it is intentional, there is no sound effect. Attack cards for each term would be awesome! Overall, the game has lots of potentials!

dinwy 2018-04-24 04:26

Thank you guys for playing my game! I should have put more cards for more fun! But didn't have enough time to do it. Well, quite common & lame excuse haha. Since cards are scriptable objects so that I could have added some card easily. The game is too simple and bit ugly. I hope I could improve or rewire some parts of my game on this weekend :smile_cat:

joemid 2018-04-24 04:39

I think that this is a great start! One issue I ran across was only getting Mid Counter cards for many consecutive turns. Luck of the draw I suppose. Add some weet skins and some more cards, maybe some special moves and you've got the makings of a great turn-based fighter- or something even cooler! So glad you published. This was fun to play around with!

dinwy 2018-04-24 06:09

Than you xD. It still feels like a technical prototype thingies hard to say it is a game. I'll try to polish my game and put some more features :smiley_cat:

levimoe 2018-04-24 06:12

Interesting concept, but I got a little confused by who's the enemy and who's me in the game. The rigging was well done and movements are smooth.