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CaveThing in a Futuristic World
CaveThing in a Futuristic World
By physicsguy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.33 | 5 | |
| Fun | | 1.83 | 5 | |
| Innovation | | 1.83 | 5 | |
| Theme | | 3.16 | 5 | |
| Graphics | | 3.00 | 5 | |
| Audio | | 2.50 | 5 | |
| Humor | | 3.33 | 5 | |
Comments
Good attempt and fun to see that you interpreted "genres" more as fiction/book genres which i did not even thing about all i thought was game genres. Game itself was a bit bare bones and was not really clear what to do. Just start hitting stuff and they will be fixed :). When the ship was launching somehow i got outside and started to fall to my presumable death, luckily i was saved by the victory dialog. As first games go well done, keep at it.
rillep
2018-04-23 16:37
Interesting.. I love the idea of a caveman in a spaceship just breaking everything he can find with a stoneaxe!
I didn't really understand what was happening or what my objective was. Then I noticed that my hammer would break things inside the ship so I started hammering away! Then the ship lifted off and I got out of it.
I guess I was a low-technological species who encountered a high-tech spaceship? The game has an intriguing atmosphere, I just wish there was a bit more story.
Congratulations on your first game! It's simple but fun to break things randomly, though I think I fixed a thing with the smashing, so I've got that going for me. Also the caveman was very short, I managed to knock over the chair and use that to get to the cheese, though I was saddened that I could not smash the cheese; I tried very hard. From a technical standpoint I think it was possible to look up or down far enough to start inverting the camera, I remember getting disoriented at one point, and pretting forwards but walking backwards. Not entirely sure how I did that though.