FoonLudum Dare ExplorerLD41 → Busker-Move : Where's Dinner?

Busker-Move : Where's Dinner?

By paradox-er

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun2.504
Innovation2.254
Theme1.504
Graphics2.505
Audio2.754
Humor2.003
Mood2.504

Comments

rockhoppergames 2018-04-24 15:17

Wow, this is truly impressive! I'm curious just what you were able to use that let you develop not only a full rpg in the 48 hour period, but so many 3d assets!

paradox-er 2018-04-24 15:36

Smile Game Builder came equip with default assets that is a majority of the game. All mobs/animations are all default to (SGB). I added some trees and plants via a collection of fbx files I've never used before via 3rd party assets. I bought some DLC packs that contain SGB specific assets as well that I just whipped together. I really only just created the events, theory, and mild story. The rest is good ol SGB! thanks for checking it out!

ed-b 2018-04-26 14:18

If you're using stock assets, I think this should be a Jam game, not compo (and even then, opt out of the Graphics category).

https://ldjam.com/events/ludum-dare/rules

paradox-er 2018-05-06 17:13

Alright I didn't see that there. Thanks for telling me!