gilborn 2018-04-23 16:47
Looks interesting, but I have no idea how to open it.
Foon → Ludum Dare Explorer → LD41 → Demon's in the NFL
By duck-games
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.57 | 9 | ||
| Fun | 2.57 | 9 | ||
| Innovation | 2.35 | 9 | ||
| Theme | 2.21 | 9 | ||
| Graphics | 2.28 | 9 | ||
| Humor | 2.78 | 9 | ||
| Mood | 2.21 | 9 |
Looks interesting, but I have no idea how to open it.
Well I played it almost the end without it crashing! I had a couple of ideas that would improve the game experience.
It seems like the collision box for the player is a bit larger than the sprite. This is leading to a few frustrating deaths, especially on the coach's level. Also if you just put the collision box over the sprite's feet, it will give the player much finer control and also give a cool fake-3D effect to a range of 2D sprites.
@gilborn What problem did you have?
Fun idea for a story :) The interface was confusing at times (what does "start", "finish" mean?), I unintentionally skipped part of the story because of this. Also, the red letters don't contrast well sometimes, especially with the blue background. The mini-games were entertaining, although sometimes they started or changed so quickly that I had to die a few times to figure out what was going on. Anyway it was intriguing enough that I played to the end, nice job :)
@Vasco Freitas Sorry about the interface mix-up. I should have been more clear. "Start" means to start the dialogue. "Finish" means to finish the dialogue when done or to skip it all together.
Cool story bro :grinning: But seriously, the level design and storytelling is quite good, and it's what kept me playing until the end. The aesthetics however were quite arduous, especially the color and font choice. I found the respawn and don't-go-too-far-off-the-map somewhat unintuitive and annoying, especially since the visuals sometimes weren't clear. I ended up having to replay a couple of levels just because my brain didn't manage to recognize the objects on screen within the first two seconds. Other than appearance, I don't think it's a bad game at all. So, if you clean up the visuals a bit (less is more!) and maybe put in some appropriate music/sound, this could be awesome! Especially since the ending is totally worth the struggle :stuck_out_tongue_winking_eye:
The minimalistic graphics are actually very cool. The hit area of the cameras were a little off balance, so i couldn't make it till the end. I also wouldn't place the text 'main menu' in the middle of the screen. Maybe you need to trigger the menu when the player presses the 'esc' key. The story was very funny and the game was very fun.