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The Perfect Halay
The Perfect Halay
By eusekerci
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.64 | 9 | |
| Fun | | 3.64 | 9 | |
| Innovation | | 4.42 | 9 | |
| Theme | | 4.14 | 9 | |
| Graphics | | 2.78 | 9 | |
| Audio | | 3.41 | 8 | |
| Humor | | 3.21 | 9 | |
| Mood | | 3.50 | 9 | |
Comments
This was really fun to play. I love the idea, it fits the theme perfectly, and it's something I could never have come up with myself.
My one complaint is the lack of gamepad support. Navigating a tight spiral near the end of the game, trying to get those low numbers near the center, is basically impossible with 4-directional keyboard controls. I would have liked to use an analog stick for that, and I know unity can support it without too much hassle.
You can also move your character outside the screen, which caught me off guard a number of times; there's no real way to recover if you've forgotten where they were. Keeping the controlled character bounded to the screen would have helped.
The music's great. It does loop a couple times through the game but given that you made it during the compo I'm just impressed that it never got on my nerves and set a great folk mood to the game.
Great job all around. I hope you go out and rate some games so more people discover this.
my best run
@amras0000 After your comment, I checked the rules one more time, and I realized I didn't derivate the folk music which was public domain. Rules are rules, I switched my entry as Jam entry.
And also, thanks for the great and detailed feedback. I just don't have time to play other games, I'm planning to try as much as I can in this weekend.
11tomi12
2017-12-06 20:48
Great game. The music if pretty awesome and funny!
If you are interested, please check out my LD40 game [Escape Infection!](https://ldjam.com/events/ludum-dare/40/escape-infection)
Nice original idea. I would have liked a possibility to undo an action. It is now pretty hard to aim a person in the queue. What could also be nice is a small pointer that shows where it will end up when you collide now (if that makes sense). I played the web version, small note: sometimes it seemed like a player was selected that was outside the screen.
Strangely fun to play, much more so than I expected from the description. The movement of the dancers is hypnothic and just the right mix of predictable and chaotic. I also would've liked to use the gamepad, or maybe even the mouse (although the mouse might have made movement too easy).
Although more dancers obviously make it harder to complete the halay, I feel the link with the theme is a bit far-fetched, so you lost some markings for me there.
I'm just bummed that after working so hard to make the halay, I got a zero score :)
Hey buddy! How are you doing? Good entry, keep up the great work. Thanks for your nice feedback! <3
@eusekerci in the spirit of following the rules, you may also want to opt out of being rated in the audio category.
@amras0000 done, thanks for reminding <3
cerno-b
2017-12-28 14:37
That was quite a unique experience.
The game's graphics are minimalist but coherent, the music gives it a lot of atmosphere. I just wish there was a clearer indication precisely where in the Halay my dancer would enter. It was a bit frustrating to aim for a spot only to realize that the dancer would enter the spot right next to the one I was aiming for.
I think it may have worked in the game's favor if there was a way to remove a dancer from the Halay, maybe by achieving a combo of 5 consecutive numbers or something like that. The way it is, an error remains an error until the end of the game which I feel lowers the motivation to keep playing.
You should prevent a player from leaving the screen. It was a bit fiddly sometimes to find the dancer again once it leaves the screen. Also it would have been a neat touch if the inactive dancers would wander around the periphery of the room, might make the game a little more lively.
Overall I think the game was quite innovative and fresh, but could have used a little more polish.