FoonLudum Dare ExplorerLD40 → Relyk

Relyk

By thepelranthean

View on ldjam.com

CategoryRankScoreCount
Overall3.088
Fun2.838
Innovation3.338
Theme3.407
Graphics3.588
Humor2.668
Mood3.088

Comments

2017-12-04 03:19

nice!

arputikos 2017-12-04 15:50

Interesting concept, however I think could be more dynamic , units could be faster. I liked the graphics.

darthnumbers 2017-12-05 00:46

Graphics were really solid, enjoyed the feel of the game very much

nammflow 2017-12-06 04:13

As with other commenters, the models you use are fun and enjoyable! Unfortunately I don't feel like it ends up being much of a "Game" since as a player, there are few times when my choices seem to matter much. Maybe try to scope down the project a bit more so the core mechanic of the game is solid for your next LD.

nikorasuchan 2017-12-06 05:24

Game wont boot at all for me, not sure why. Nothing happens when I run the exe.

cogcomp 2017-12-06 18:40

Unfortunately the game doesn't seem to work under Windows 10 Pro. Also greetings fellow monolith'er. In my game the player destroys monoliths! :-) https://ldjam.com/events/ludum-dare/40/dodge-x

poundthegroundstudios 2017-12-06 20:59

liked the game

kutase 2017-12-06 21:02

Good graphis. Nice work.

thepelranthean 2017-12-07 14:46

@Nammflow, I agree that I bit off more than I could chew this time around. Honestly, I'm just happy I got basic RTS controls semi-working. :)

It's interesting to hear that it isn't much of a "Game." I think you may be right on that; personally, I think it may just be a balance problem - but I'm obviously going to be a bit biased.

Thanks for the feedback.

thepelranthean 2017-12-07 14:48

@cogcomp, greetings fellow monolith'er. I actually developed this on Windows 10 Pro, so I'm not sure why it isn't working for you. If you find the time, it would be nice to have the log file, if it generated appropriately (it should be in the same directory as the executable).

Sorry that the game didn't work for you.

mikune 2017-12-10 06:54

Really fun game, easily addictive! :D I like the graphics. The only thing I noticed was that the units don't deselect themselves after making move. Is this per design?