roguenoodle 2017-08-01 14:28
Great interpretation of the theme and overall execution. The story fit really nicely as well!
Foon → Ludum Dare Explorer → LD39 → Repair-5054
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 4.00 | 9 | ||
| Fun | 3.85 | 9 | ||
| Innovation | 3.85 | 9 | ||
| Theme | 4.28 | 9 | ||
| Graphics | 3.85 | 9 | ||
| Audio | 3.83 | 8 | ||
| Humor | 3.80 | 7 | ||
| Mood | 4.00 | 9 |
Great interpretation of the theme and overall execution. The story fit really nicely as well!
Really neat platformer and love the power functionality!
I won! The game is pretty short but that's understandable, I liked the idea. It took me a huge while to realize that the robot already gave me its power, maybe you should make it fall down like you do when you run out of power. Other than that, my only complaint is jumping, it was very hard to get right, there is like a delay and its not as responsive as I would have preferred it to be. In my opinion if this game was 2D it would have been way better.
I really liked this. Great looking, and the robot plot is engaging, with a sympathetic heroine and semi-deep story even in this brief narrative space. The mechanics are clear, the models interesting and well-animated, and the overall look and feel very cool and consistent. Very nice work.
It was short but great, I really liked it. The mechanics are well explained, good job!
Short game but really like the story and idea of this. Greate job! :)
I like the protagonist and the narration and if I were you I would focus more on those and make it less puzzle dense and jumping not being so much a skill check as something for the player to have fun with. So while it is always fun to jump around and the controls were nice, I think you would benefit of making the character overpowered compared to the obstacles and focus more on exploration than figuring out which order would unlock the path to the end. I did really like that you could power up systems and completely drain yourself, but the interaction/trigger zones could be a bit larger. Very nice game, and I'd love to see how something like this would turn out going more for mood/story/exploration!
This was great! A solid entry, with fun mechanics ; requiring power to open doors limited the exploration in a cool way, and made backtracking fun. The 3d-models are also nice. Possible enhancements: the overall visuals could use a little more color. I didn't like the music very much, but it wasn't annoying and still brought something to the mood. A 3d-model for the power-switches near doors would have nice, as this is a central element to your game. And of course, a bigger level, and many of them :-) I could easily play this kind of game for many hours!
wow! really amazing level design :smile: The art is simple but really effective for this king of game. This is a very solid entry! I love it :heart_eyes: