FoonLudum Dare ExplorerLD39 → Space Coliseum

Space Coliseum

By isubka, Asri and alimaga

View on ldjam.com

CategoryRankScoreCount
Overall4553.3121
Fun5033.0021
Innovation5562.8421
Theme6273.1521
Graphics2284.0021
Audio2383.4216
Humor2562.8320
Mood3183.4221

Comments

webster 2017-07-31 20:46

Look really good ! the music is interesting and give a good contrast.

Make an xbox(or else) controller as fast as you can because the controls are pretty bad (it's a jam, so it's normal :p)

I'm not sure about using only one gauge for energy and damage... Moreover, The waves work pretty nicely ! Hope you will polish that one !

isubka 2017-07-31 21:02

@webster Thanks for the feedback. I hope we have some time to improve it! And who knows... probably we could try to make it online :)

quemagalletas 2017-07-31 21:58

I like the game it is quite nice ^^ I like the idea but the enemies rotating are strange I would prefer just a negative scale and walking up and down, I don't know if you follow me hahahaha

Good job mate!

isubka 2017-07-31 22:03

@quemagalletas I know what you mean. It was kind of an experiment. I thought it would look cool but yes, it is kind of strange haha Thanks for your comment!

ganny 2017-08-01 00:20

Wow looks great, fun to play "splitscreen" game on a ldjam game. I need to play this more when me friend gets back :).

tusadi 2017-08-01 10:56

Those character models look awesome!

bram-ve 2017-08-02 12:36

Nice graphics. I just didn't find the gameplay very appealing, it felt static and i felt like i couldn't really melee the enemies before taking damage, and maybe the ranged attack power usage was to punishing as well. I think the game could use a bigger arena to manouver in, improved melee range and maybe a ranged attack with less cost to make everything feel more dynamic and fun.

konio-softworks 2017-08-02 13:07

Great game! Interesting to play

rikoclon 2017-08-05 12:00

If I had a second player around that would have been more fun maybe. thanks for putting in the second game mode tho that helped for sure. the controls were a bit clunky but other than that it was polished nicely. more enemies would have been nice. a touch of humor with the kill fingers and balloons, nothing hilarious. the magic wasn't very useful being that it took away your life. to me that mechanic alone doesn't fit the theme, or at least its a bit of a stretch. the graphics looked great even on the well polished menu. the characters could have stood to be smaller granting the player more screen space for fighting. some power ups besides health would have been nice too. maybe some bad pickups too, maybe thrown in by the audience as something to avoid. Good job making a complete and well polished game!

cnoble 2017-08-08 11:58

That was a neat little game! I like the concept of having to share a keyboard. The controls were quick to figure out, and the music was spot on for the environment that it was in. Awesome little project! Keep up the good work! :)

saiony 2017-08-15 22:12

One of the best games I've played until now. Good job, the art is amazing and gameplay is solid. Congratulations to the team :D