FoonLudum Dare ExplorerLD38 → Dregumes

Dregumes

By stoz

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Humor2
Mood2

Comments

juan 2017-05-05 19:50

Hey!

Just spend half an hour playing the game, loved every minutes!

Graphics are great and very original, the sounds gets the work done, and the music is also quite enjoyable: obviously, much work as been put in there, well done.

I liked the upgrade mechanic: simple yet effective. The first run is quite hard, but once you get the firsts upgrades, you can start to "snowball" the whole game, wich is highly satisfying. The difficulty is quite well balance, even if some time, you just stack mallows and use them all at once. You then spend 10 sec in "big but slow" mode (the real ennemies becomes those spikey balls then, not very interresting...) wich is quite boring imo. I think this mecanics could become more satisfying to use if the big mode duration was shorter (understand, expending, then switch back to normal very quickly after that). Imo, this would make the player feel more powerfull, and make him focused on what's fun: dodging for some time, then blow those damn birds off the screen!

Great game anyway, I hope you get a bit more comments next week, it really deserve some more attention!

zirrrus 2017-05-10 08:41

I had an absolute blast. Pretty much everything about this game is just great, the only exception being the sound effects. They work but are not particularly impressive.

The second type of enemy killed me in one hit pretty much every time(unless embiggened) at first, that seemed a bit harsh but made the upgrades really satisfying.

Your team has made a really cool and fun game I might go back to from time to time; I just hope it gets some more attention.