FoonLudum Dare ExplorerLD38 → Trapped Inside

Trapped Inside

By baconinvader

View on ldjam.com

CategoryRankScoreCount
Overall2.665
Fun3.005
Innovation2.005
Theme2.665
Graphics2.005
Audio3.335
Humor2.504
Mood3.665

Comments

mdacoffee 2017-04-29 16:52

For anyone who's trying to figure out the controls, here's an incomplete list: * WASD: Movement * Up/Down: Select option from a menu * X: Pick up item * C: Inspect what's in front of you / Activate terminal * V: Drop held item * B: Inspect held item * Z: Use held item * Space: Skip dialogue * 0-9: Select item / Enter keypad code

anarbitrarymustache 2017-04-29 19:32

The music was perfect ambiance for this type of game. I'm guessing I did something out of order at the end. I pressed the button and got the "NO FUEL" message and was then taken to a "cut scene" that didn't do anything. None of the controls seemed to advance or allow me back to the player character. Had fun trying to escape.

lunarfuture 2017-04-29 20:46

It is a good start, I hope you will continue with this game!

huvaakoodia 2017-04-30 16:50

Feedback, well gee. A picture on the entry page would be a start. The controls should be told to the player, preferably in program, but here would have been fine too. It is rather ridiculous that someone had to write them in the comments (thanks for that @mdacoffee).

Talking about the controls. Why are there so many? You could easily combine *Pickup item*, *Use item*, *Activate terminal* and *Select menu option* into a single context sensitive general purpose activation button, while the *Inspect object* and *Inspect held item* would also work as a context sensitive button.

I don't really like these "adventure puzzles" as I like to call them. The problem is that, often times, they grind into a halt due to an arbitrary puzzle solution devised by a, presumably mad, designer. The solution: use every item on everything and hope for the best; and Lo! I had to do it here too with the security chip. I didn't get past the melted fuse though, so even my solution has a limit: how bored are you willing to be?

The door passwords are randomized, that's good.

Walking around is sooooo sloooooow!

Not my cup of tee this. If you absolutely, positively have to continue making these types of titles, do invest in a hint system of some sort. Me, personally? There are all sorts of other type of interactive media to create.

aaranos 2017-05-01 02:34

I like the puzzle aspect of the game. However, without that user commenting the controls I would of been super lost. I made it to the point where I need a chip for a door but haven't the slightest clue where I am supposed to get it. I walked around for 5 minutes trying to interact with everything.

I think you should put more information on this game page, at least for controls. Maybe a walkthrough since it is a puzzle game and many like myself may get tired of wandering aimless after a while.

I still think it is pretty good though, I enjoyed playing it.

skruffye 2017-05-12 21:33

The ambient soundtrack in the background is good for setting mood. I had some issues with the controls, initially discovering what they were and then actually working with them. Basically, the control scheme seemed a little obtuse for no immediately obvious reason and a tutorial or even a help menu would have gone a long way!

As for the game itself, it seems like a reasonably interesting escape the room type game, although I'll admit that I couldn't find anywhere to use the key card! (That's probably just me being thick though. :P )

There were a couple of spelling errors which should really have been corrected before upload, ESPECIALLY in a narrative-driven game! Also, the console was cutting some of your words short, but that might have just been an engine limitation that you didn't have time to address before release.

Best of luck with your future projects!

-Skruffye

sgstair 2017-05-16 09:50

Nice work, and entertaining little story. I agree its a bit slow and I found the keys to be pretty confusing. I really like the environmental music. Would like to see word wrapping in the text boxes, and I'm not entirely sure if the ending was correct, but I look forward to seeing what you come up with next time :)

I played this game on stream at https://www.twitch.tv/videos/141469699 - time 2:54:25